
Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
|
Posted: Jun 4, 2007 12:42 PM
Msg. 1 of 8
|
|
|

Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
|
Posted: Jun 4, 2007 12:50 PM
Msg. 2 of 8
the gulch..yawn
|
|
|

Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
|
Posted: Jun 4, 2007 12:52 PM
Msg. 3 of 8
u again, yawn
|
|
|

H Guru
Joined: Oct 15, 2006
EHSv3 Coming Soon!
|
Posted: Jun 4, 2007 12:54 PM
Msg. 4 of 8
this might not be that bad actually, does it look exactly like bg?
|
|
|

Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
|
Posted: Jun 4, 2007 01:03 PM
Msg. 5 of 8
yes but waiting for it to appear and no its not perfect i get distracted doing textures, i spent a long time fixing the errors on the gulch model.if some one wants to make it look right u r welcome to do so.
|
|
|

Jay2645
Joined: Mar 29, 2007
Cortana saw you naked.
|
Posted: Jun 5, 2007 12:18 AM
Msg. 6 of 8
|
|
|

zsdg06
Joined: Mar 17, 2007
Steam - zsdg07 | Xfire - zsdg06
|
Posted: Jun 5, 2007 04:35 AM
Msg. 7 of 8
cool map...did you model the two bloodgulches and stick them together?
also...i seriously need to finsh my noobs day off entry, but the vehicles don't come up....any1 know why? (well actually only some of them do...in guirella i set all vehicles to default for all gametypes...
|
|
|

Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
|
Posted: Jun 5, 2007 10:37 AM
Msg. 8 of 8
no i wont put anymore noob weapons or vhicles in my maps after the nuke in ctfgoldfinal i learned that 1 wrong item will kill a playable map although anyone is welcome to make a "chaosdoublegulch" which prob wouldnt be played . To ZSDG06 thanks for input and yes i spent a while fixing the flipped and or missing faces from the bloodgulch model ,then textured it (got bored and cheaped out again lol) then mirrored it and extruded and bridged tunnels. hope u have fun on this map i spent a while making sure its well ballanced with no noob stuff (lol except my texturing) Edited by Maniac1000 on Jun 5, 2007 at 10:42 AM
|
|
|