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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »halo 2 weapons sounds FIXED

Author Topic: halo 2 weapons sounds FIXED (18 messages, Page 1 of 1)
Moderators: Dennis

M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Jun 3, 2007 09:53 AM    Msg. 1 of 18       
yeah you read right we fixed the h2 sound problem and they'll be up for download soon i'll post the link here in this topic....


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jun 3, 2007 10:07 AM    Msg. 2 of 18       
cool. what sounds did you fix? im assuming weapon firing and animation sounds?


H Guru
Joined: Oct 15, 2006

EHSv3 Coming Soon!


Posted: Jun 3, 2007 04:13 PM    Msg. 3 of 18       


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Jun 3, 2007 09:00 PM    Msg. 4 of 18       
thanks a bunch guru, cuz on my side of the world it was like 5:00 am and i needed sleep. anyways the sounds are for every weapon (including H2 rocket launcher sound YIPEE) and the only problem is that the brute shot's ui is broken so use a replacement, also there are no idle sound fixes so when that anim plays you'll hear the crackle of death :{o


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 3, 2007 09:05 PM    Msg. 5 of 18       
how do you make them into item collections so you can use them in game. They wen't made into item collections. how do you make them into item collections?


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Jun 3, 2007 09:32 PM    Msg. 6 of 18       
you make a new item_collection tag then you click add put a weight of 100 and then navigate to your weapon tag. next save the new itemcollection in the item collection/ single weapons folder as the name of your weapon....


MechWarrior001
Joined: Mar 13, 2007


Posted: Jun 3, 2007 10:38 PM    Msg. 7 of 18       
or just modify existing item collections to use the new weapons with fixed sound taga.


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 3, 2007 10:58 PM    Msg. 8 of 18       
can't get them working.

It would be nice if someone moded blood gulch and just sloped all those weapons into it. Would be nice to just be able to rip with hek+ all the weapons as item collections.

or release a pack of those weapons as item collections.


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Jun 3, 2007 11:49 PM    Msg. 9 of 18       
i'll release a h2 weapon tag pack soon with all the weapons and fixed sounds


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 3, 2007 11:50 PM    Msg. 10 of 18       
awesome

you know how there is the duel SMG set, i wish someone would make a duel plasma rifle set for halo ce as well.
Edited by Rm860 on Jun 3, 2007 at 11:51 PM
Edited by Rm860 on Jun 3, 2007 at 11:53 PM


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Jun 4, 2007 12:07 AM    Msg. 11 of 18       
some one probably hasn't made one because it would be WAY powerful. A single PR can drop your shield in a few seconds if your short to medium range and then two PRs would make you into a walking Ghost....


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 4, 2007 12:47 AM    Msg. 12 of 18       
true, but i still want to see it eventually.

would be fun for a single player level though


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Jun 4, 2007 10:59 PM    Msg. 13 of 18       
yeah and to be honest i would like to see one too. So i guess if i have enough time i can do it, every1 wants me to make stuff for them, mostly nOoBS but what can you really do, we were all NoOBs once and so i help them out, i was a nOoB and no one helped me, but vid tuts.....


jackrabbit
Joined: Apr 27, 2005

Fight Against the Machine of Deth!


Posted: Jun 5, 2007 12:46 PM    Msg. 14 of 18       
yha i made them years ago but its ben an unfinished project for quite some time
thare not taged
i honistly dont think i can tag them
its just to hard i got skills but i dont know how to make fp's or dule weapon tags iv tryed but no luck
im hoping someone will take over the project for me
someone i can trust

nodes markers plased texturing uvwmaping done
thare dule brute plasma rifles
Edited by jackrabbit on Jun 5, 2007 at 12:55 PM


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 5, 2007 01:06 PM    Msg. 15 of 18       
For Halo 1 yes two brute plasma rifles are totally overpowered for game play. but it still sounds awesome


jackrabbit
Joined: Apr 27, 2005

Fight Against the Machine of Deth!


Posted: Jun 5, 2007 01:20 PM    Msg. 16 of 18       
thare not gona be overpowered
becus im the type that loves fun balenced gameplay so all weapons are to powerfull but then agin thare not becus iv worked out a custom gametype called 0v3rSlayer wich balences out all my powerfull weapons


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Jun 5, 2007 01:37 PM    Msg. 17 of 18       
cool so are you gonna work on them again? cuz if you need any help just contact me, my xfire is "tehdeep"


jackrabbit
Joined: Apr 27, 2005

Fight Against the Machine of Deth!


Posted: Jun 5, 2007 02:21 PM    Msg. 18 of 18       
I dont use xfire sory but you can pm or im me on this site or wlm . What do u know about animating & fp animating
have you ever made a dule weapon ? Has anyone hear made one ?

and to anser your question no!

no my work on the project is done. iv done my part and have 2 meny projects to finish i need help with this weapon tag the taging part anyway i posted this a long time ago on gbx forms but the guy never held up his end

aaron aka the1 and i jackrabbit are the only ones with this max file i plan i giving it out to someone that i know can finish it.

who thats gona b idk but this project has been Siting on my hdd for 2 years
hears the link to the post at gbx it has a pic 2.

http://gbxforums.gearboxsoftware.com/showthread.php?t=59426

 

 
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