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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »XBADPCM Question

Author Topic: XBADPCM Question (1 messages, Page 1 of 1)
Moderators: Dennis

BaconWizard17
Joined: Apr 17, 2020


Posted: Jul 24, 2022 01:26 PM    Msg. 1 of 1       
Hi all! I have a question about the XBADPCM format. I make mods for Marvel: Ultimate Alliance, and it uses the XBPADPCM format for sounds on Xbox. I know that Halo CE uses this for some sounds as well. I've been looking for a way to convert sounds from .wav (or similar) to .xbadpcm. I've found this tool: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=48780

I'm not sure if I'm understanding the workings of it right. Does it work as a standalone program? If not, is there a standalone program to convert to .xbadpcm? I'm hoping to have something I can use for Ultimate Alliance without having to get a tool set for a completely different game.

Advice and input is appreciated! If there's a better place to post this, please let me know.

 

 
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