
stan
Joined: Sep 13, 2018
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Posted: Sep 16, 2018 02:15 AM
Msg. 1 of 7
hi, i compiled my .jms file successfully, but i couldn't find the bsp and scenario file in the tag files.
And also, when i tried to compile my .hsc script with error in it in sapiens, i get "script compiled successfully" even thought i have error in my .hsc file. i'm currently using it on a downloaded map.
Edited by stan on Sep 16, 2018 at 02:22 AM
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DeadHamster
Joined: Jun 8, 2014
https://discord.gg/Neu4EJM
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Posted: Sep 16, 2018 11:57 AM
Msg. 2 of 7
When compiled the JMS gets turned into a .scenario_structure_bsp file located in the TAGS folder, in the same directory you placed the .jms in your DATA folder.
DATA\levels\stan\stan.jms
TAGS\levels\stan\stan.scenario TAGS\levels\stan\stan.scenario_structure_bsp
Your HSC script is supposed to go into a folder called SCRIPTS inside the data folder that's the same directory as your tags folder.
TAGS\levels\stan\stan.scenario
DATA\levels\stan\scripts\stanscripts.hsc Edited by DeadHamster on Sep 16, 2018 at 11:58 AM
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stan
Joined: Sep 13, 2018
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Posted: Sep 16, 2018 05:00 PM
Msg. 3 of 7
i put the hsc script in the data folder and it still says "successfully compiled" in sapien even with error in it.
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The Gravemind
Joined: Jul 26, 2016
I Am The Monument To All Your Sins
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Posted: Sep 16, 2018 08:44 PM
Msg. 4 of 7
try running sapien as administrator
Edit:also your bsp might be located in your app data folder. Try running tool as admin as well. Edited by The Gravemind on Sep 16, 2018 at 08:45 PM
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stan
Joined: Sep 13, 2018
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Posted: Sep 16, 2018 10:31 PM
Msg. 5 of 7
i ran sapien and tool as administrator and it worked fine, but i went play the map with the script in it,it doesn't work. Edited by stan on Sep 16, 2018 at 10:43 PM
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jubibux
Joined: Sep 10, 2018
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Posted: Sep 17, 2018 01:32 PM
Msg. 6 of 7
post the script, and make sure the script is in the folder "scripts" or sapien will just compile nothing and tell you it was successful Edited by jubibux on Sep 17, 2018 at 01:34 PM
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stan
Joined: Sep 13, 2018
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Posted: Sep 17, 2018 04:00 PM
Msg. 7 of 7
i've already did that and it still doesn't work. When i play the map with the script in it, it doesn't work. Here is my script:
(script static void firefight (begin (sv_say wave1) (sleep 150) (ai_place wave1) (ai_place wave2) (ai_place wave3))) Edited by stan on Sep 17, 2018 at 04:10 PM
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