
tanju77
Joined: Mar 12, 2016
Doing moderator's job
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Posted: Jan 9, 2017 10:04 AM
Msg. 1 of 17
Hi everyone. I'm posting some QUALITY Ai maps which I make for fun. All of them are fun and balanced & better from many other many maps available around. [b ]Q/A1) Why do you make Ai maps??- Well, Since I started playing Halo, I was always amazed by it's smart ai behavior while playing on legendary. Since, I didn't had internet for many years. MP was like a dream for me. So, after discovering Halo Custom Edition, HEK and this community. I started making Ai maps, after I was bored playing the available maps. 2) Meh, it's just an ordinary Ai map! :v- Nope, it's more! I try to make the encounters more fun. And all of these maps have SMART ai. please try it, it's worth it! *DOWNLOAD LINKS*Deltaruins_Ai --(slayer) https://www.dropbox.com/s/p11mmd5kba82a3w/deltaruins_ai.zip?dl=0 Nitra_Ai --(slayer) https://www.dropbox.com/s/1smuq3ke4jpm61g/nitra_ai.zip?dl=0 Autumn_ship_defense --(ctf) https://www.dropbox.com/s/x66oey50zv9lm24/autumn_ship_defense.zip?dl=0 -------------------------------------------------------------------------------------- CREDITS- PopeAK47, for gifting us his cool map! Nitra. - Arteen, creator of Delta_ruins and a whole bunch of other maps! - Mootjuh , for revamping Arteen's map. Delta_ruins. - Bourris, cool tags and stuff - Altis, some more tags and stuff - CMT, you all know.. -atlast, Bungie, "halo" -also, A HUGE THANKS TO GAMEUSER10 for his damn fun ai maps, with lured me to learn modding! -------------------------------------------------------------------------------------- There are some known bugs, across the maps. I ignored them, since GAMEPLAY was my main focus! GG Also, I will try to post pics and more Ai maps later. Edited by tanju77 on Jan 9, 2017 at 10:09 AMEdited by tanju77 on Jan 9, 2017 at 10:16 AM
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jan 9, 2017 04:52 PM
Msg. 2 of 17
Pics/vids plz?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 9, 2017 08:45 PM
Msg. 3 of 17
Are you able to go in a bit more depth on how you made the AI 'smart'? Also asking because I can't test the maps right this instant but are they reminiscent of Gamma927's AI? afaic he had the best AI when it came to emulating human behavior
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tanju77
Joined: Mar 12, 2016
Doing moderator's job
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Posted: Jan 10, 2017 01:58 AM
Msg. 4 of 17
Quote: --- Original message by: Spartan314 Are you able to go in a bit more depth on how you made the AI 'smart'? Also asking because I can't test the maps right this instant but are they reminiscent of Gamma927's AI? afaic he had the best AI when it came to emulating human behavior Yes, they are. By "smart" I mean that the ai is quite adaptive and act like they have a brain. They freely roam around the map, just like people do in Multiplayer. And the best thing is that, they are not scripted or follow any commands. They act freely. Also, I maked sure that they throw grenades, take alternate routes, attack the player strategically(thanks to gamma927 and gameuser10 for this). They use the weapons and equipments like they are supposed to & can attack or fool you just like in Multiplayer. Also, they are fun to deal with, and will outsmart you if you take them lightly. @lolslayer, well, I don't have much free time to post pics or videos. I will surely do that later. I'm posting from my phone btw.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jan 10, 2017 04:20 AM
Msg. 5 of 17
Quote: --- Original message by: tanju77 and will outsmart you if you take them lightly. That's why I always go in heavy. :v 
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MosesofEgypt
Joined: Apr 3, 2013
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Posted: Jan 10, 2017 01:21 PM
Msg. 6 of 17
FTFY 
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jan 10, 2017 02:37 PM
Msg. 7 of 17
Who's Bourris ?
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jan 10, 2017 02:55 PM
Msg. 8 of 17
Quote: --- Original message by: bourrin33 Who's Bourris ? Boris*
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ScarFOx
Joined: Sep 26, 2015
This twisted game needs to be reset - Pixy 1995
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Posted: Jan 10, 2017 03:16 PM
Msg. 9 of 17
Quote: --- Original message by: bourrin33 Who's Bourris ? ur mum lelelelelelelellelelelelel
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 10, 2017 05:26 PM
Msg. 10 of 17
As far as AI goes, these were pretty damn on point. The map themselves could use with a bit of polish though, the UI elements like weapon icons, discrepancies here and there. Good work!
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tanju77
Joined: Mar 12, 2016
Doing moderator's job
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Posted: Jan 11, 2017 03:55 AM
Msg. 11 of 17
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Halo305sparts
Joined: Nov 1, 2013
Actually isn't a noob
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Posted: Jan 12, 2017 12:54 AM
Msg. 12 of 17
Hey I love your AI! I'm also trying to smart my AI as well but so far I've only enabled them to hold down the trigger, unlimited ammo, and throw grenades. But your AI can melee and maybe jump? :O First things first! How do you do give spartan melee animation? what's your Cyborg AI melee stats in Guerrilla ?
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tanju77
Joined: Mar 12, 2016
Doing moderator's job
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Posted: Jan 14, 2017 04:13 AM
Msg. 13 of 17
Quote: --- Original message by: Halo305sparts Hey I love your AI! I'm also trying to smart my AI as well but so far I've only enabled them to hold down the trigger, unlimited ammo, and throw grenades. But your AI can melee and maybe jump? :O First things first! How do you do give spartan melee animation? what's your Cyborg AI melee stats in Guerrilla ? Well, I just swapped the animation graph from an another melee capable biped available in my tags folder :P It's been a while since I build that map. And my Desktop has been formatted 2 times. So, I pretty much lost all of them. BUT I do remember the AI melee stats slightly. It was - Melee range = 3 units Melee abort range = 5 units Berserk Melee range = 5 units Berserk Melee abort range = 7 units (all of these are estimates BTW) I got the animations from Gameuser10's Ai map- Halo_Skillz. IT'S HIS AI MAP, I DON'T TAKE ANY CREDIT FOOR THIS. Here's the download link for the map- https://www.dropbox.com/s/w2fjkpst3igqiyh/halo_skillz.zip?dl=0 This map crashed for some people out there. It crashed for me also sometimes. Maybe using OS crashes the map. Untick the options\motion blur\extensions\etc, if it crashes. GG
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Halo305sparts
Joined: Nov 1, 2013
Actually isn't a noob
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Posted: Jan 19, 2017 01:03 AM
Msg. 14 of 17
Thanks man!!
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Mar 30, 2017 07:26 PM
Msg. 15 of 17
hey, i know this is old but im learning how to make maps and i wanted to know how you made them smart
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XxPopeAK49xX
Joined: Jan 31, 2016
It's better being a jerk.
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Posted: Mar 31, 2017 04:51 PM
Msg. 16 of 17
Quote: --- Original message by: tanju77
-PopeAK47, for gifting us his cool map! Nitra. - AK47- 47-Triggered Edited by XxPopeAK49xX on Mar 31, 2017 at 04:52 PM
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Apr 1, 2017 05:01 PM
Msg. 17 of 17
Quote: --- Original message by: rcghalohell hey, i know this is old but im learning how to make maps and i wanted to know how you made them smart Probable has something to do with actor tag rather actor variant
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