Quote: --- Original message by: SBB_MichelleSo, I have been trying to compile shared files for my opensauce maps but they name come out with the name I want them to have.
Here is what I put into tool (minus the scenario location and name)
http://i.imgur.com/aYPzeot.png As you can see it ends up creating -bitmaps and such instead of test-bitmaps or testbitmaps. Does anyone know why this happens? If it is a bug can this please be fixed? because it would be terrible if we could only have one mod's shared files in our game at the time.
I even tried putting this in the project yellow globals file referenced by my definitions file:
http://i.imgur.com/Q3sD5Vb.png {Masters1337}
The system for how we do it with OS is broken, so if you do it it requires removing spv3. But it's done though the mapnvokpile function in tool. It won't help with multiplayer, as the bitmaps would fill up the games memory before filling up the map file.
I asked about this wean I was thinking, how I was going to mod, the old halo 1 maps with os.
if there was, just one more update for os, that would make me happy, do to less bugs
Edited by DOOM899 on Nov 18, 2016 at 06:37 AM