
lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Apr 30, 2016 05:28 PM
Msg. 1 of 6
I was thinking today about a mod where you can play the halo ce campaign with system-link
So I was wondering, doesn't this mod use some kind of AI syncing method, and can't we use the same method on online multiplayer?
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EtchyaSketch
Joined: Apr 11, 2014
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Posted: Apr 30, 2016 07:25 PM
Msg. 2 of 6
literally what.
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Apr 30, 2016 07:39 PM
Msg. 3 of 6
Quote: --- Original message by: EtchyaSketch literally what. -Halo ce mod *Let's you play the campaign with system-link *This means that there is some kind of AI-syncing between the linked Xboxes -Halo custom edition *Needs AI-syncing online *Can possibly use the same scripts/mods/code the system-link AI-syncing uses Is this a little bit more clear?
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EtchyaSketch
Joined: Apr 11, 2014
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Posted: Apr 30, 2016 07:53 PM
Msg. 4 of 6
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Apr 30, 2016 08:03 PM
Msg. 5 of 6
When you start a syslink lobby on HCE, it freezes a few seconds in, and doesn't even recognize the local machine as having joined the lobby.
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: May 1, 2016 12:32 PM
Msg. 6 of 6
Quote: --- Original message by: kirby_422 When you start a syslink lobby on HCE, it freezes a few seconds in, and doesn't even recognize the local machine as having joined the lobby. Too bad :/
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