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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Need help with Blitzkrieg Gmax installation

Author Topic: Need help with Blitzkrieg Gmax installation (24 messages, Page 1 of 1)
Moderators: Dennis

Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 30, 2016 03:10 PM    Msg. 1 of 24       
The title says it all


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Jan 30, 2016 03:13 PM    Msg. 2 of 24       
You have to use The Ghosts BlueStreak Exporter, blizkrieg its not compatible


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 30, 2016 04:46 PM    Msg. 3 of 24       
STHAP USING GMAX RIGHT NOW.

SRSLY DELETE THE INSTALLER.
NOW RECYCLE THAT FKR.

AND GET A MAX STUDENT LICENSE.

OR FIND ALTERNATE MEANS.
Edited by Super Flanker on Jan 30, 2016 at 04:46 PM


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 30, 2016 05:47 PM    Msg. 4 of 24       
Quote: --- Original message by: EmmanuelCD
You have to use The Ghosts BlueStreak Exporter, blizkrieg its not compatible

Tried that, but it just says there is no geometry to export


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Jan 30, 2016 06:40 PM    Msg. 5 of 24       
what are you exporting? a vehicle, bsp, weapon, character ?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 30, 2016 06:47 PM    Msg. 6 of 24       
Please just use 3dsmax. Please I beg of you pleeaaaaaseeee.


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 30, 2016 06:48 PM    Msg. 7 of 24       
Quote: --- Original message by: Kinnet
what are you exporting? a vehicle, bsp, weapon, character ?

Vehicle animation
Edited by Grunter on Jan 30, 2016 at 06:49 PM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 30, 2016 06:50 PM    Msg. 8 of 24       
You need to link geometry to a frame.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 30, 2016 06:51 PM    Msg. 9 of 24       
Quote: --- Original message by: Maniac1000
You need to link geometry to a frame.


Create a simple primitive, name it frame, link everything you want to export to your frame and export.

Before all that make sure you are using 3dsmax.


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 30, 2016 06:55 PM    Msg. 10 of 24       
Quote: --- Original message by: Maniac1000
You need to link geometry to a frame.

And how would i go about doing that?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 30, 2016 06:57 PM    Msg. 11 of 24       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: Maniac1000
You need to link geometry to a frame.


Create a simple primitive, name it frame, link everything you want to export to your frame and export.

Before all that make sure you are using 3dsmax.


/\


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 30, 2016 07:12 PM    Msg. 12 of 24       
Sorry, not lyin' my way to getting 3DS max, and i am broke.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 30, 2016 07:17 PM    Msg. 13 of 24       
Quote: --- Original message by: Grunter
Sorry, not lyin' my way to getting 3DS max, and i am broke.


Technically if your going to study something that makes you a student so your not really lying.


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 30, 2016 07:19 PM    Msg. 14 of 24       
I'm also only thirteen


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 30, 2016 07:23 PM    Msg. 15 of 24       
Quote: --- Original message by: Grunter
I'm also only thirteen


I don't see what age has to do with this. Unless you are implying that you feel you are too young to understand how to get a student license which makes sense I guess.


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 30, 2016 08:00 PM    Msg. 16 of 24       
Tried it, and it doesn't allow it at my age. d:


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 30, 2016 08:12 PM    Msg. 17 of 24       
Quote: --- Original message by: Grunter
Tried it, and it doesn't allow it at my age. d:


Grab an older family member im sure they would be happy to help, after all it is educational.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 30, 2016 09:30 PM    Msg. 18 of 24       
They only ask for email don't they?
I'm pretty sure I didn't get age checks when I got 3dsmax 2010 and that was back when I was 13.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 30, 2016 09:49 PM    Msg. 19 of 24       
Quote: --- Original message by: Spartan314
They only ask for email don't they?
I'm pretty sure I didn't get age checks when I got 3dsmax 2010 and that was back when I was 13.


Wow I first used max when I was sixteen.

God I am so behind, I might as well delete all of my projects and uninstall max right now. :(


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 31, 2016 12:04 PM    Msg. 20 of 24       
Look, can we get back to the matter on hand, i am using Gmax, now how can i export animations using Gmax and Gmax alone

EDIT: Screw it, Gmax just stopped loading models, so i just got 3DS max hoping the cops won't be knockin' at my door tonight
Edited by Grunter on Jan 31, 2016 at 12:13 PM


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Jan 31, 2016 12:33 PM    Msg. 21 of 24       
Gmax is so 2008


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Jan 31, 2016 12:51 PM    Msg. 22 of 24       
Gmax is soooooooooooooooooooooo 200"No animation exporting"


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jan 31, 2016 02:27 PM    Msg. 23 of 24       
Quote: --- Original message by: Kinnet
Gmax is so 2004


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Feb 1, 2016 06:06 AM    Msg. 24 of 24       
Quote: --- Original message by: Grunter

Look, can we get back to the matter on hand, i am using Gmax, now how can i export animations using Gmax and Gmax alone

EDIT: Screw it, Gmax just stopped loading models, so i just got 3DS max hoping the cops won't be knockin' at my door tonight
Edited by Grunter on Jan 31, 2016 at 12:13 PM


Why would they? I presume of course you are using a vpn....if not google tunnelbear.

 

 
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