
Perla117
Joined: Nov 10, 2014
The Last Italian On This Forum
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Posted: Dec 15, 2015 06:43 AM
Msg. 1 of 9
I everyone, i have some question about OS... 1. I have the cmt vehicles in my map and they are destructible In multiplayer, the client can not see the vehicles destroyed and when it respawns, the clients and the host can not enter in the vehicles. how can I make vehicles indestructible? 2. I tried to add more vehicles, like a halo reach Scorpion... I modified the global.global and i add the vehicles there... than in sapien. When i play the game a cant see the vehicles. 3. I have the first person hands from SP map... i want the MP hands... like red or blue for ctf game.. in the global file, the first person interface is set to this: cmt\characters\_shared\human\cyborg\_mp\fp\fp it's right? i think yes Someone can help me please? 
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Dec 15, 2015 08:33 AM
Msg. 2 of 9
I have exactly the answer for those 3 questions but I'm from my iPhone right now. I'll post it later
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Perla117
Joined: Nov 10, 2014
The Last Italian On This Forum
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Posted: Dec 15, 2015 08:42 AM
Msg. 3 of 9
Ok thanks :)
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Dec 15, 2015 12:25 PM
Msg. 4 of 9
Iphone? bah, mi Moto E is better. Well, im not sure how os works but to make them indestructible open up the collision model. Uncheck the option "Takes damage area for children" and mark the "Pases area damage to children" and in body vitality and shield put "0" For the shaders, you the multipropurse map (or cc map in open suace, i think), once you have that check the bipeds functions, I theres "A", "B" or "C". Open the shader in "Change Color" section and change it to A, B, or C, until you get the results you want   Edit: For the vehicles you need a server script, not sure what it is, but you can spawn local by the script (object_creat "name-of-the-vehicle") I never tried it before becuase my internet is so slow i cant play via internet Edited by EmmanuelCD on Dec 15, 2015 at 12:28 PM
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Dec 15, 2015 12:26 PM
Msg. 5 of 9
1. Open the vehicle that you want to make indestructible open its collision model, and change all its body/shield values to 0 like this: 2. In sapien for each vehicle check these boxes: 3. use these: http://hce.halomaps.org/index.cfm?fid=6509 (they are the same as in TSC:E but with compatibility for MP) I hope this helps you :v
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Dec 15, 2015 01:54 PM
Msg. 6 of 9
Good to see the community helping each other out.
Lets not use the christmas spirit as an excuse.
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Perla117
Joined: Nov 10, 2014
The Last Italian On This Forum
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Posted: Dec 16, 2015 02:24 PM
Msg. 7 of 9
Thanks everyone for the asnswers  hope to get more answers from you guys.. really appreciated :) 1. for the first question i have resolved my problem but the vehicles are in fire... like if it is missing a shot to be destroyed. The Hud of the vehicles health is red. 2. Kinnet show me some pictures on how to spown new vehicles in sapien but i had already check the different spown game type and i add the vehicles in the gobal.global file in guerilla. I forgot something else? 3. Not tried for now but i think it works.
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SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
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Posted: Dec 16, 2015 02:40 PM
Msg. 8 of 9
For point 1, set the maximum body vitality to 100 and, in the Materials section, set the shield and body damage multiplier to 0
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Perla117
Joined: Nov 10, 2014
The Last Italian On This Forum
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Posted: Dec 22, 2015 05:02 AM
Msg. 9 of 9
I did what you told me but now the vehicle is returned destructible :( I cant add new vehicles...when i play the game the vehicles that i add in sapien, dont spown. please help 
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