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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »How do I give my Spartan AI the animation of the marines?

Author Topic: How do I give my Spartan AI the animation of the marines? (13 messages, Page 1 of 1)
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Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Oct 25, 2015 09:40 AM    Msg. 1 of 13       
Phone post
Thats a little problem. If you used spartans that were meant for the player. Then you will not be able to change that. You see the marine and spartan bodies have diferent bones.so their animations are exclusive for marine or player. So i dont see it possible..... Yeah i tried this some time ago too xD


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Oct 25, 2015 09:42 AM    Msg. 2 of 13       
You would need to rig the Spartan mesh to the bones of the marines.


cippozzo
Joined: May 7, 2013

"I... I am a monument to all your sins."


Posted: Oct 25, 2015 02:03 PM    Msg. 3 of 13       
btw is possible to use dialogues in multiplayer?


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Oct 25, 2015 05:41 PM    Msg. 4 of 13       
I could have sworn there was a an old trick to get them working. I think the marines only have a mouth both in their rig or something?


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Oct 25, 2015 07:12 PM    Msg. 5 of 13       
You could try importing marine animations to the cyborg bones and export all the new animations for the cyborg.
Recompile as a new animation file.
E: It'd be a long hassle but that's how I did it for my jetpack biped.
Edited by Spartan314 on Oct 25, 2015 at 07:13 PM


The_Purrminator
Joined: May 30, 2014

(SBB) Michelle


Posted: Oct 25, 2015 10:19 PM    Msg. 6 of 13       


SavinPVTmike made these, but I couldn't find the download link.
So, I sent him a message on Skype and when he receives it he'll most likely link them here.


savinpvtmike
Joined: Apr 18, 2010

It's heavily inserted


Posted: Oct 25, 2015 10:52 PM    Msg. 7 of 13       
Quote: --- Original message by: The_Purrminator
https://i.gyazo.com/58a78b46d023bbb264a9d9310d5ab301.gif

SavinPVTmike made these, but I couldn't find the download link.
So, I sent him a message on Skype and when he receives it he'll most likely link them here.

here u go i released them for ce3 but here is a standalone also haves the recon spartan as well
https://www.mediafire.com/?ahvboazikxxk6yq




Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Oct 26, 2015 12:09 AM    Msg. 8 of 13       
Quote: --- Original message by: savinpvtmike
Quote: --- Original message by: The_Purrminator
https://i.gyazo.com/58a78b46d023bbb264a9d9310d5ab301.gif

SavinPVTmike made these, but I couldn't find the download link.
So, I sent him a message on Skype and when he receives it he'll most likely link them here.

here u go i released them for ce3 but here is a standalone also haves the recon spartan as well
https://www.mediafire.com/?ahvboazikxxk6yq
http://i1048.photobucket.com/albums/s376/savinprivtemike/haloce%202015-10-25%2022-50-07-65.jpg
http://i1048.photobucket.com/albums/s376/savinprivtemike/haloce%202015-10-25%2022-51-22-00.jpg
http://i1048.photobucket.com/albums/s376/savinprivtemike/haloce%202015-10-25%2022-52-15-27.jpg


Good to see people release stuff like this. I think someone should curate more rare, but basic tags these. I feel that something like this should be in every modders' tag arsenal.


cippozzo
Joined: May 7, 2013

"I... I am a monument to all your sins."


Posted: Oct 26, 2015 12:26 PM    Msg. 9 of 13       
Quote: --- Original message by: sparky
3DS Max is used for biped rigging. There is a nice video tutorial on biped rigging linked at this halo maps web site.

You can use dialogue in multiplayer using scripts to trigger their playback. Alternatives to scripting are available through innovative tag use (effects triggering the sounds, for example).

Awesome


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Oct 26, 2015 12:31 PM    Msg. 10 of 13       
Doesn't bigass use the model animations tag to play dialogue? Why not try that?


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Oct 26, 2015 01:21 PM    Msg. 11 of 13       
Problem is that doesnt always work. I used that metod on my bg textmod that u tested like 1 montha ago. And it works only sometimes idk why.


Grunter
Joined: Apr 6, 2015

I'm back from the dead and reporting for duty!


Posted: Oct 28, 2015 02:17 PM    Msg. 12 of 13       
The map Epsilon used spartans with marine animations.


TheHaloKnight
Joined: Jun 11, 2015

Who's j00! ?


Posted: Oct 28, 2015 03:49 PM    Msg. 13 of 13       
aren't you going to make a thread about "im back! again!" ?

 

 
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