Quote: --- Original message by: AltearoseName: Halo Reach Grunts Tags
Author: Altheros
Description: This is a Halo Reach Grunt port to Halo CE
Read me!
This is a Halo Reach Grunt port to Halo CE by Altheros with all armor permutations and destructible armors parts.
I've included 2 shader folders for OS and non OS shaders and It's rigged to stock-H1 Grunt boneset and using stock effects
for the collision and damaged effects for the destructible regions. The diffuse and normal maps are compiled to 32-bit, recompile
them to compressed to save tag space.
This requires the Halo 1 grunt and other Halo 1 SP tags to work (Animation, sounds, dialog, and effects)
http://imageshack.com/a/img537/3640/QtludI.jpg http://imageshack.com/a/img901/7836/1N96Sx.jpg Credits!
Bungie - Model, textures, and animations
Gravemind - (Adjutant) Model and textures extraction
Altheros - Rigging, porting and tagging
Download -
https://www.mediafire.com/?qo08drqktvte77k