
ziko
Joined: Feb 26, 2011
Raw!
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Posted: Jun 25, 2015 07:15 AM
Msg. 1 of 3
Hey again, Im trying to place nav points in my .yelo singleplayer map but i cannot seem to get my script working, im using activate_team_nav_point_flag script but it keeps giving me this error that i dont know how to solve, im referencing the halo scripting bible.
my script: (script startup AI_Nav (activate_team_nav_point_flag default player objective 0.6) (sleep_until (volume_test_objects trigger4 (players)) 15) (deactivate_team_nav_point_flag player objective) )
objective: flag in sapien default: waypoint marker player: assigned team
debug/ERROR: 06.25.15 21:00:09 [scripts_equiptest_visr line 99] this is not a valid navpoint name: default player objective 0.6) 06.25.15 21:00:09 recompiling scripts after scenarios were merged. 06.25.15 21:00:09 [scripts_equiptest_visr line 98] this left parenthesis is unmatched.: (script startup AI_Nav
Im certain that i am implementing this code right! I cannot understand why it is erroring me im sure you must enter the script like: (activate_team_nav_point_flag <navpoint> <team> <cutscene_flag> <real>).
Please help! Ziko
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FtDSpartn
Joined: May 1, 2009
Verified AI.
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Posted: Jun 25, 2015 12:04 PM
Msg. 2 of 3
It's been a long time since I've done waypoints. Try putting your assigned team name in quotations, like so: "player" If not, the globals you're using probably has different names for the waypoints. You'll want to look in the HUD globals. The path to CMT's HUD globals is shown in this image: Edited by FtDSpartn on Jun 25, 2015 at 12:07 PM
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Flash44x
Joined: Jan 3, 2007
What would you have your arbiter do?
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Posted: Jun 26, 2015 11:38 AM
Msg. 3 of 3
Quote: --- Original message by: ziko
(activate_team_nav_point_flag default player objective 0.6)
Try again except this time put in 'default_red' (activate_team_nav_point_flag default_red player objective 0.6)
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