
Ubermaniac
Joined: Dec 22, 2014
Bleach. Y'know what I mean?
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Posted: Jun 24, 2015 05:20 PM
Msg. 1 of 30
06.24.15 20:53:12 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)
This is the killer. Try deleting the scorpion or Rockethog tags through geurilla. They usually are the source of this error.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 24, 2015 05:23 PM
Msg. 2 of 30
Lol
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jun 24, 2015 05:28 PM
Msg. 3 of 30
Get realtime editor. Use it to correctly extract all vehicle animation tags. It's not that hard.
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Ubermaniac
Joined: Dec 22, 2014
Bleach. Y'know what I mean?
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Posted: Jun 25, 2015 11:17 AM
Msg. 4 of 30
Weell, then, do what ALtis said and get the real time editor so you can extract the animations without them breaking.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 26, 2015 02:13 PM
Msg. 5 of 30
Your scorpion tags are corrupt. Never rip them with hek+. Replace yours with the ones on this site.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jun 27, 2015 06:12 AM
Msg. 6 of 30
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jul 16, 2015 09:07 PM
Msg. 7 of 30
Last debug entry the same?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 17, 2015 09:48 AM
Msg. 8 of 30
Quote: --- Original message by: Alex21788 Yes pretty much.
07.17.15 13:28:20 sapien pc 01.00.00.0609 ---------------------------------------------- 07.17.15 13:28:20 reference function: _write_to_error_file 07.17.15 13:28:20 reference address: 401b13 07.17.15 13:28:20 Couldn't read map file './sapienbeta.map' 07.17.15 13:28:20 CreateDevice succeeded with refresh rate = 0 07.17.15 13:28:20 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 07.17.15 13:28:21 Increasing sound decompression buffer size to 1048576 bytes 07.17.15 13:28:24 WARNING: 2 clusters in structure_bsp altis\levels\bigass\bigass have no background sound or sound environment. 07.17.15 13:28:24 EAX: 0x00000000 07.17.15 13:28:24 EBX: 0x00000101 07.17.15 13:28:24 ECX: 0x00000000 07.17.15 13:28:24 EDX: 0x00000000 07.17.15 13:28:24 EDI: 0x0018E3D0 07.17.15 13:28:24 ESI: 0x00000000 07.17.15 13:28:24 EBP: 0x0018E2A8 07.17.15 13:28:24 ESP: 0x0018E298 07.17.15 13:28:24 EIP: 0x77E60C32, 83 C4 04 C2 ????? 07.17.15 13:28:24 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4) Somewhere within your scenario you have a function block created with nothing inside. I.E A starting equipment field with no equipment equipped within that field. (x3 equipment :D) I recommend saving a copy of your erroneous scenario then deleting all of the function blocks within that copied scenario with the exception of the sky slot (since it is mandatory to compile a map)
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 17, 2015 09:56 AM
Msg. 9 of 30
I'll release bigass tagset later today.
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NeX
Joined: Apr 11, 2013
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Posted: Jul 17, 2015 10:01 AM
Msg. 10 of 30
Quote: --- Original message by: altis94 I'll release bigass tagset later today. All hail altis 
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 17, 2015 10:01 AM
Msg. 11 of 30
Quote: --- Original message by: altis94 I'll release bigass tagset later today. Ooooo rlly?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 17, 2015 10:07 AM
Msg. 12 of 30
Quote: --- Original message by: AltearoseOpen command prompt as Admin, then type this Format C: It shows the errors and replaces the corrupted tags with the fine extracted ones from the map. Yeah I'm sure I don't have to tell anyone with half a sperm cell not to do that since it will erase all of your data within your native hard rive unless you don't have a C:\ drive in which case FAIL lasthero.
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Jul 17, 2015 07:43 PM
Msg. 13 of 30
Quote: --- Original message by: altis94 I'll release bigass tagset later today. sadasdghsagdasghdsa YAY ! E: Come on Altis! i cant hold my b0ner all day Edited by Kinnet on Jul 17, 2015 at 08:34 PM
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Jul 17, 2015 10:19 PM
Msg. 14 of 30
Quote: --- Original message by: KinnetQuote: --- Original message by: altis94 I'll release bigass tagset later today. sadasdghsagdasghdsa YAY ! E: Come on Altis! i cant hold my b0ner all day Edited by Kinnet on Jul 17, 2015 at 08:34 PM you should get that checked out dude
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NeX
Joined: Apr 11, 2013
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Posted: Jul 17, 2015 11:40 PM
Msg. 15 of 30
Quote: --- Original message by: R93_SniperQuote: --- Original message by: KinnetQuote: --- Original message by: altis94 I'll release bigass tagset later today. sadasdghsagdasghdsa YAY ! E: Come on Altis! i cant hold my b0ner all day Edited by Kinnet on Jul 17, 2015 at 08:34 PM you should get that checked out dude 
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 18, 2015 05:37 AM
Msg. 16 of 30
Sorry but I will release tagset a bit later. My amazing internet can't handle large files D:
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Bungie LLC
Joined: Dec 29, 2013
friendly neighborhood contrarian funposter
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Posted: Jul 18, 2015 04:52 PM
Msg. 17 of 30
are you using OS?
if so, that tends to happen with encounter blocks for whatever reason in sapien. to get around this, open the .scenario with guerilla and add the encounter blocks there, then go back to sapien. Edited by Bungie LLC on Jul 18, 2015 at 04:53 PM
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TheHaloKnight
Joined: Jun 11, 2015
Who's j00! ?
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Posted: Jul 18, 2015 05:11 PM
Msg. 18 of 30
snip Edited by TheHaloKnight on Jul 18, 2015 at 05:11 PM
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Jul 18, 2015 10:23 PM
Msg. 19 of 30
Is the map possibly ripped after being compiled with OS shader extensions through build_cache_file_ex?
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 19, 2015 05:19 AM
Msg. 20 of 30
The map didn't use OS. The error you are seeing means that you are over 32mb model data limit. You need to remove some models or optimize them. I would suggest removing some vehicles or bipeds. Edited by altis94 on Jul 19, 2015 at 05:19 AM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 19, 2015 04:45 PM
Msg. 21 of 30
Are you using tool pro?
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 19, 2015 05:28 PM
Msg. 22 of 30
Then get tool pro. Regular tool can't compile multiplayer maps that are above 128mb.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jul 19, 2015 06:36 PM
Msg. 23 of 30
It says that bsp data is too big, you could try to get rid of one of them
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TheJohnlex2
Joined: Oct 15, 2014
ˇForging release!
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Posted: Jul 19, 2015 06:37 PM
Msg. 24 of 30
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BA TomBoy
Joined: Jul 17, 2015
breathtaking
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Posted: Jul 20, 2015 04:33 AM
Msg. 25 of 30
Wish i could help you,but i know someone not personally ,but i think he could help you, Lets play pantomime He is Animator Modeler Game-Creator, Can u guess? tick tock time is running  Lets give a little help he wrote something on the 19th post,i think i help you enough And the Answer is!! Who will be lucky one,Come on i dont hear the bell Edited by BA TomBoy on Jul 20, 2015 at 04:41 AM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 21, 2015 06:35 AM
Msg. 26 of 30
Quote: --- Original message by: Alex21788Quote: --- Original message by: TheJohnlex2http://www.mediaf url removed tool_pro build-cache-file levels\test\example\example Edited by Dennis on Jul 19, 2015 at 09:17 PM Well... where can I get tool pro now? http://unsc.galaxyverge.com/viewtopic.php?f=10&t=89 Second post. I cannot post links here because dennis will remove them and rightfully so. Use at your own discretion.
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TheJohnlex2
Joined: Oct 15, 2014
ˇForging release!
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Posted: Jul 21, 2015 03:34 PM
Msg. 27 of 30
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TheHaloKnight
Joined: Jun 11, 2015
Who's j00! ?
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Posted: Jul 21, 2015 09:57 PM
Msg. 28 of 30
Quote: --- Original message by: SS FlankerQuote: --- Original message by: Alex21788Quote: --- Original message by: TheJohnlex2http://www.mediaf url removed tool_pro build-cache-file levels\test\example\example Edited by Dennis on Jul 19, 2015 at 09:17 PM Well... where can I get tool pro now? http://unsc.galaxyverge.com/viewtopic.php?f=10&t=89 Second post. I cannot post links here because dennis will remove them and rightfully so. Use at your own discretion. sparky did a great job :(
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 24, 2015 07:26 AM
Msg. 29 of 30
Wow you really are the definition of stupid.
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Jul 25, 2015 05:16 PM
Msg. 30 of 30
ikr
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