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Author Topic: Gbx model attachments (5 messages, Page 1 of 1)
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EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Jun 22, 2015 07:45 PM    Msg. 1 of 5       
i made a personalized scenery with working model and collision, and i try to attach a light volumen since its suposed to be a teleporter. it has its 3 markers (light1 light2 light3), i copy the cmt plasma rifle bolt light volumen and only change its size. i made the attachments
nesesary, but in game it doesnt aparear, i change the 3 labels to "light", but still is the same thing, what i am donig wrong?


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Jun 22, 2015 09:21 PM    Msg. 2 of 5       
Quote: --- Original message by: EmmanuelCD
i made a personalized scenery with working model and collision

Cool


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jun 23, 2015 03:11 PM    Msg. 3 of 5       
You need to add light volumes as widgets and not attachments.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Jun 23, 2015 07:51 PM    Msg. 4 of 5       
Quote: --- Original message by: altis94
You need to add light volumes as widgets and not attachments.


Thanks Altis


rododoonceagain
Joined: Dec 21, 2014

Left Halo because life


Posted: Jul 6, 2015 05:50 AM    Msg. 5 of 5       
Apparently, this doesn't work with light volumes. I mean, if you want to attach a light volume to a marker you can do it, but a single widget can attach just one light-volume to a single instance of a single marker (unlike lights, for example, where a single attachment can light up to 8 instances of a marker).
So, if you want to have three light volumes, you need to give the 3 markers different names, and then make a single widget for each and every one of them.

 

 
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