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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Can't create a new cache-file with tool.exe

Author Topic: Can't create a new cache-file with tool.exe (19 messages, Page 1 of 1)
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paddy369
Joined: Oct 27, 2013


Posted: May 19, 2015 12:00 PM    Msg. 1 of 19       
In Sapien the map works perfectly fine, I can open it and save it.

05.19.15 17:45:07 sapien pc 01.00.00.0609 ----------------------------------------------
05.19.15 17:45:07 reference function: _write_to_error_file
05.19.15 17:45:07 reference address: 401b13
05.19.15 17:45:07 Couldn't read map file './sapienbeta.map'
05.19.15 17:45:07 CreateDevice succeeded with refresh rate = 0
05.19.15 17:45:08 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.19.15 17:45:08 Increasing sound decompression buffer size to 1048576 bytes
05.19.15 17:45:09 local player 0, weapon (0x0), deleted unexpectedly
05.19.15 17:45:37 AI knowledge database (768 entries) is full (warns once every 30 sec)
05.19.15 17:46:07 AI knowledge database (768 entries) is full (warns once every 30 sec)
05.19.15 17:46:38 AI knowledge database (768 entries) is full (warns once every 30 sec)



But when i try to build a cache file it says:

Couldnt't read map file './toolbeta.map'
couldn't create new cache file (#5)
### FAILED TO BUILD CACHE FILE.

Cache pack file bitmaps hits: 0 for 0.000M
Cache pack file bitmaps adds/misses: 0 for 0.00M
Cache pack file sounds hits: 0 for 0.00M
Cache pack file sounds adds/misses: 0 for 0.00M
Cache pack file loc hits: 0 for 0.00M
Cache pack file loc adds/misses: 0 for 0.00M



I don't understand why it wouldn't work.
Has anyone an Idea?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 19, 2015 12:02 PM    Msg. 2 of 19       
Quote: --- Original message by: paddy369
In Sapien the map works perfectly fine, I can open it and save it.

05.19.15 17:45:07 sapien pc 01.00.00.0609 ----------------------------------------------
05.19.15 17:45:07 reference function: _write_to_error_file
05.19.15 17:45:07 reference address: 401b13
05.19.15 17:45:07 Couldn't read map file './sapienbeta.map'
05.19.15 17:45:07 CreateDevice succeeded with refresh rate = 0
05.19.15 17:45:08 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.19.15 17:45:08 Increasing sound decompression buffer size to 1048576 bytes
05.19.15 17:45:09 local player 0, weapon (0x0), deleted unexpectedly
05.19.15 17:45:37 AI knowledge database (768 entries) is full (warns once every 30 sec)
05.19.15 17:46:07 AI knowledge database (768 entries) is full (warns once every 30 sec)
05.19.15 17:46:38 AI knowledge database (768 entries) is full (warns once every 30 sec)



But when i try to build a cache file it says:

Couldnt't read map file './toolbeta.map'
couldn't create new cache file (#5)
### FAILED TO BUILD CACHE FILE.

Cache pack file bitmaps hits: 0 for 0.000M
Cache pack file bitmaps adds/misses: 0 for 0.00M
Cache pack file sounds hits: 0 for 0.00M
Cache pack file sounds adds/misses: 0 for 0.00M
Cache pack file loc hits: 0 for 0.00M
Cache pack file loc adds/misses: 0 for 0.00M



I don't understand why it wouldn't work.
Has anyone an Idea?


. Is it SP or MP?
. Are you compiling a standard map or a custom build?
. Have you added any additional tags/scripts top your map?

And you also need to fix your weapon placement.

local player 0, weapon (0x0), deleted unexpectedly > Usually entails that you have placed a weapon/s in a part of your map were it cannot spawn correctly, or there is an error with the weapon file and/or it's dependencies which are preventing tool to compile it with your map.
Edited by SS Flanker on May 19, 2015 at 12:06 PM


paddy369
Joined: Oct 27, 2013


Posted: May 19, 2015 04:02 PM    Msg. 3 of 19       
Quote: Is it SP or MP?

-its MP

Quote: Are you compiling a standard map or a custom build?

-a standard map (bloodgulch)

Quote: Have you added any additional tags/scripts top your map?

-yes I added alot of tags and scripts

Quote: local player 0, weapon (0x0), deleted unexpectedly > Usually entails that you have placed a weapon/s in a part of your map were it cannot spawn correctly, or there is an error with the weapon file and/or it's dependencies which are preventing tool to compile it with your map.

-I never added any weapon on the map, and if I look at my objects I cant find any added weapon



EDIT-----------------------------

Okay, so apparently I cant compile ANY scenarios.
So I can even try it with unedited maps and I will get the same error. :/
I think my Tags a broken, because I had to use all my Tags from a old Backup and replaced them with my newer ones. So I quess it broke now everything and now nothing is happening.
Edited by paddy369 on May 19, 2015 at 04:39 PM
Edited by paddy369 on May 19, 2015 at 04:40 PM


Spartan II
Joined: Nov 25, 2014


Posted: May 19, 2015 04:56 PM    Msg. 4 of 19       
It could be a problem with tool or the HEK.


Nickster5000
Joined: Dec 11, 2010


Posted: May 19, 2015 06:08 PM    Msg. 5 of 19       
Copy in the entire tool output.

I think it has something to do with your AI. Try spawning them in sapien with the ai_place ENCOUNTERNAME command and see if sapien still works just fine.


Spartan II
Joined: Nov 25, 2014


Posted: May 19, 2015 06:33 PM    Msg. 6 of 19       
Quote: --- Original message by: paddy369

Quote: Is it SP or MP?

-its MP

Quote: Are you compiling a standard map or a custom build?

-a standard map (bloodgulch)

Quote: Have you added any additional tags/scripts top your map?

-yes I added alot of tags and scripts

Quote: local player 0, weapon (0x0), deleted unexpectedly > Usually entails that you have placed a weapon/s in a part of your map were it cannot spawn correctly, or there is an error with the weapon file and/or it's dependencies which are preventing tool to compile it with your map.

-I never added any weapon on the map, and if I look at my objects I cant find any added weapon



EDIT-----------------------------

Okay, so apparently I cant compile ANY scenarios.
So I can even try it with unedited maps and I will get the same error. :/
I think my Tags a broken, because I had to use all my Tags from a old Backup and replaced them with my newer ones. So I quess it broke now everything and now nothing is happening.
Edited by paddy369 on May 19, 2015 at 04:39 PM
Edited by paddy369 on May 19, 2015 at 04:40 PM


I would recommend getting a new copy of tool. If you can't compile any scenarios then there is likely a problem with tool, sapien or the entire HEK.
Edited by Spartan II on May 19, 2015 at 06:34 PM
Edited by Spartan II on May 19, 2015 at 06:34 PM


Nickster5000
Joined: Dec 11, 2010


Posted: May 19, 2015 06:53 PM    Msg. 7 of 19       
Quote: --- Original message by: Spartan II

Quote: --- Original message by: paddy369

Okay, so apparently I cant compile ANY scenarios.
So I can even try it with unedited maps and I will get the same error. :/
I think my Tags a broken, because I had to use all my Tags from a old Backup and replaced them with my newer ones. So I quess it broke now everything and now nothing is happening.
Edited by paddy369 on May 19, 2015 at 04:39 PM
Edited by paddy369 on May 19, 2015 at 04:40 PM


I would recommend getting a new copy of tool. If you can't compile any scenarios then there is likely a problem with tool, sapien or the entire HEK.
Edited by Spartan II on May 19, 2015 at 06:34 PM
Edited by Spartan II on May 19, 2015 at 06:34 PM


..Or maybe there's a common file that all of your scenarios share (hmmm... globals.globals to name the most common one) that has something wrong with it... like a link to a bad file?

Like I said before, a full tool output message would help tremendously.

A good friend of mine said that tool isn't the problem 99.9% of the time, it's what you give to tool is that causes your problems.
Edited by Nickster5000 on May 19, 2015 at 06:54 PM


paddy369
Joined: Oct 27, 2013


Posted: May 20, 2015 01:32 AM    Msg. 8 of 19       
That was the full tool output, I mean that was all I could read in the console.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 20, 2015 01:57 AM    Msg. 9 of 19       
in your CE directory is a file called debug.txt

copy paste the last output in there (aka, compile the scenario, then open the file, scroll down to the bottom chunk of information and copy paste it here)


Nickster5000
Joined: Dec 11, 2010


Posted: May 20, 2015 02:42 AM    Msg. 10 of 19       
-snip-

Do you have a steam or xfire? PM it to me.
Edited by Nickster5000 on May 20, 2015 at 02:43 AM


paddy369
Joined: Oct 27, 2013


Posted: May 20, 2015 12:50 PM    Msg. 11 of 19       
Quote: --- Original message by: R93_Sniper
in your CE directory is a file called debug.txt

copy paste the last output in there (aka, compile the scenario, then open the file, scroll down to the bottom chunk of information and copy paste it here)




Oh no, i tought he ment the tool.exe output.
But anyways, I know where to look for the debug.txt and I copied ofcourse everything.
It is really everything what it printed.



I can try it again and I get the same result:
05.19.15 22:32:17 sapien pc 01.00.00.0609 ----------------------------------------------
05.19.15 22:32:17 reference function: _write_to_error_file
05.19.15 22:32:17 reference address: 401b13
05.19.15 22:32:17 Couldn't read map file './sapienbeta.map'
05.19.15 22:32:17 CreateDevice succeeded with refresh rate = 0
05.19.15 22:32:18 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.19.15 22:32:18 Increasing sound decompression buffer size to 1048576 bytes
05.19.15 22:34:06 DirectInput: 'Acquire (keyboard)' returned (DIERR_OTHERAPPHASPRIO#-2147024891)
05.19.15 22:36:14 local player 0, weapon (0x0), deleted unexpectedly
05.19.15 22:36:20 AI knowledge database (768 entries) is full (warns once every 30 sec)


Nickster5000
Joined: Dec 11, 2010


Posted: May 20, 2015 12:53 PM    Msg. 12 of 19       
Quote: --- Original message by: Nickster5000

-snip-

Do you have a steam or xfire? PM it to me.
Edited by Nickster5000 on May 20, 2015 at 02:43 AM


And i'll try to help you... Is what I should have added haha.


paddy369
Joined: Oct 27, 2013


Posted: May 20, 2015 05:39 PM    Msg. 13 of 19       
Thanks for the help guys, but I think, that I will just set up everything new again.
But, its been a while since I used HEK+,
and I think I am useing the newest versio, and I can't figure out the queueing window, I just cant find it.
So I am actually using the "extract to" command, and it might not work properply, so where is the god damm queueing list?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 22, 2015 05:57 AM    Msg. 14 of 19       
Quote: --- Original message by: paddy369
Thanks for the help guys, but I think, that I will just set up everything new again.
But, its been a while since I used HEK+,
and I think I am useing the newest versio, and I can't figure out the queueing window, I just cant find it.
So I am actually using the "extract to" command, and it might not work properply, so where is the god damm queueing list?


Yeah the setup screws me up too. Just try hitting every pin you can see. Or go to window > and check/uncheck any window you wish to remove or re-add.


paddy369
Joined: Oct 27, 2013


Posted: May 22, 2015 08:02 AM    Msg. 15 of 19       
OMG!
Just what the HEK+!
I was doing somehing in HEK, then I realized you could also create there a map file, and guess what, it just worked. So that is great.

But I still can't realy extract Tags, I looked everywhere, all tabs and toolbars are checked in HEK+ and there is no queueing list, but I can still add some tags to the queue list.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 22, 2015 08:51 AM    Msg. 16 of 19       
Quote: --- Original message by: paddy369
OMG!
Just what the HEK+!
I was doing somehing in HEK, then I realized you could also create there a map file, and guess what, it just worked. So that is great.

But I still can't realy extract Tags, I looked everywhere, all tabs and toolbars are checked in HEK+ and there is no queueing list, but I can still add some tags to the queue list.


https://www.youtube.com/watch?v=8d7lHPTqFX8


paddy369
Joined: Oct 27, 2013


Posted: May 22, 2015 06:39 PM    Msg. 17 of 19       
I followed the instructions and I still got 0 Tags from it, and I have no idea why.


EDIT1 --------------------


Yep, yo the HEK+ from 2005 works for me perfectly, the other HEK+ from 2006 with the "extract to" command is just not going for me.

Thanks for the help guys.


EDIT2 ---------------------
OKAY, so i just figured out that you HAVE to give tool.exe admin rights.
So it worked perfectly in CMD if you give tool the admin rights, so basically this error means that it diden't had enough permission to compile it. Very strange!

And I can extract tags so everything is fine again :)
Edited by paddy369 on May 22, 2015 at 07:00 PM
Edited by paddy369 on May 22, 2015 at 07:15 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 24, 2015 11:23 AM    Msg. 18 of 19       
Quote: --- Original message by: paddy369

I followed the instructions and I still got 0 Tags from it, and I have no idea why.


EDIT1 --------------------


Yep, yo the HEK+ from 2005 works for me perfectly, the other HEK+ from 2006 with the "extract to" command is just not going for me.

Thanks for the help guys.


EDIT2 ---------------------
OKAY, so i just figured out that you HAVE to give tool.exe admin rights.
So it worked perfectly in CMD if you give tool the admin rights, so basically this error means that it diden't had enough permission to compile it. Very strange!

And I can extract tags so everything is fine again :)
Edited by paddy369 on May 22, 2015 at 07:00 PM
Edited by paddy369 on May 22, 2015 at 07:15 PM


Gr8, Well back to chess for me.



paddy369
Joined: Oct 27, 2013


Posted: May 24, 2015 03:19 PM    Msg. 19 of 19       
@Flanker
What do you think about the Contingency Project?

 

 
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