
Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Apr 30, 2015 06:18 PM
Msg. 1 of 6
okay, i have downloaded the zteam tagpack, and extracted the spike and firebomb grenades, i added them in globals (equipement and projectile), i even put the hud, but when in game i pick them up, them counts as plasma and fragmentation grenades, i want to have them like CMT did in TCE
PLEASE HELP here is a video https://www.youtube.com/watch?v=-SD6gJgzCOo&feature=youtu.be
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S12Spark
Joined: Apr 25, 2015
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Posted: Apr 30, 2015 06:32 PM
Msg. 2 of 6
Kind of a stupid question I know, are you using opensauce?
and can you link to the tagpack you are talking about? Edited by S12Spark on Apr 30, 2015 at 06:33 PM
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Apr 30, 2015 06:44 PM
Msg. 3 of 6
Of course i am using open sauce ! as i said before, i already added them in globals, but them doesn't work here is the pack http://hce.halomaps.org/index.cfm?fid=6654
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S12Spark
Joined: Apr 25, 2015
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Posted: Apr 30, 2015 06:50 PM
Msg. 4 of 6
Hm, what I would do is look at the evolved map and see how CMT did it. I'm sorry I am completely useless. The only other thing I can think of is you need to use project yellow scenario or is that information outdated, I am really sorry I cannot help more, I will go download the evolved map and take a look and see if I can help.
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ZX 707
Joined: Feb 15, 2012
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Posted: Apr 30, 2015 07:54 PM
Msg. 5 of 6
Open the equipment tag and switch the grenade type at the bottom to "custom 2" or "custom 3" to match what you have in the globals tag.
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Apr 30, 2015 08:12 PM
Msg. 6 of 6
Thank you dude !, that was really easy
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