
Halonimator
Joined: Dec 15, 2014
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Posted: Apr 7, 2015 11:36 PM
Msg. 1 of 26
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Apr 8, 2015 12:16 AM
Msg. 2 of 26
You almost made as many threads as they were Halo Online threads. Pick one and stop please.
It looks okay
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Apr 8, 2015 12:24 AM
Msg. 3 of 26
This isn't a port, its a recreation.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Apr 8, 2015 02:33 AM
Msg. 4 of 26
Quote: --- Original message by: MatthewDratt You almost made as many threads as they were Halo Online threads. Pick one and stop please. Quote: --- Original message by: Mystryb0y You've made 3 threads about it already. Stop. Repetition is good for the brain. Stahp. All else aside, I'm curious as to what you had in mind gameplay-wise. Edited by Spartan314 on Apr 8, 2015 at 02:34 AM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 8, 2015 03:01 AM
Msg. 5 of 26
D4opping constant and annoying hints towards your would be blockbuster WIP. Will only come back to haunt you.
From what I can deduce from your poorly taken captures.....your uv.s seem pretty stable.
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 8, 2015 12:06 PM
Msg. 6 of 26
Quote: --- Original message by: Mystryb0y
You've made 3 threads about it already. Stop.
Edit: Those are most definitely not 343's textures. I honestly don't know why I expected you to be telling the truth. Edited by Mystryb0y on Apr 7, 2015 at 11:57 PM this is the .map version... .yelo is going to use h5g textures. please,dont tell me a liar!
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Temporary Account
Joined: Mar 27, 2015
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Posted: Apr 8, 2015 12:39 PM
Msg. 7 of 26
Quote: --- Original message by: HalonimatorQuote: --- Original message by: Mystryb0y
You've made 3 threads about it already. Stop.
Edit: Those are most definitely not 343's textures. I honestly don't know why I expected you to be telling the truth. Edited by Mystryb0y on Apr 7, 2015 at 11:57 PM this is the .map version... .yelo is going to use h5g textures. please,dont tell me a liar! How are you going to get thoughs textures if the Xbox One can't be ripped? Are you going to take a camera to your TV...
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 8, 2015 02:39 PM
Msg. 8 of 26
Quote: --- Original message by: Temporary AccountQuote: --- Original message by: HalonimatorQuote: --- Original message by: Mystryb0y
You've made 3 threads about it already. Stop.
Edit: Those are most definitely not 343's textures. I honestly don't know why I expected you to be telling the truth. Edited by Mystryb0y on Apr 7, 2015 at 11:57 PM this is the .map version... .yelo is going to use h5g textures. please,dont tell me a liar! How are you going to get thoughs textures if the Xbox One can't be ripped? Are you going to take a camera to your TV... I did not like the official forge textures,why? 
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Apr 8, 2015 06:18 PM
Msg. 9 of 26
Quote: --- Original message by: Temporary AccountQuote: --- Original message by: HalonimatorQuote: --- Original message by: Mystryb0y
You've made 3 threads about it already. Stop.
Edit: Those are most definitely not 343's textures. I honestly don't know why I expected you to be telling the truth. Edited by Mystryb0y on Apr 7, 2015 at 11:57 PM this is the .map version... .yelo is going to use h5g textures. please,dont tell me a liar! How are you going to get thoughs textures if the Xbox One can't be ripped? Are you going to take a camera to your TV... Why the heck would you do that? You can take screenshots on the XBone now
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 9, 2015 09:22 PM
Msg. 10 of 26
Update 2#  BSP:Halominator Tags: shadowsMods Edited by Halonimator on Apr 9, 2015 at 09:24 PM
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Apr 9, 2015 09:52 PM
Msg. 11 of 26
why does your skybox look so wierd.
and it looks nothing like pegasus. Edited by MEGASEAN2812 on Apr 9, 2015 at 10:00 PM
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Apr 9, 2015 11:45 PM
Msg. 12 of 26
Quote: --- Original message by: Mystryb0y gg horrible halo 4 tags in spanish. they arent horrible, if you've played Snowcreek they are actually pretty fab m8
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MrChromed
Joined: Apr 14, 2013
Developer on SPv3 and ShadowMods.
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Posted: Apr 10, 2015 10:06 PM
Msg. 13 of 26
Quote: --- Original message by: Mystryb0y gg horrible halo 4 tags in spanish. Those are the best H4 tags for today... at least you want those tags with CMT TSC: E animations. Maybe with that you would give them 10/10
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 10, 2015 11:43 PM
Msg. 14 of 26
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Tom638
Joined: Dec 7, 2014
H5 was a dissapointment
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Posted: Apr 11, 2015 07:40 AM
Msg. 15 of 26
I'm gonna make the mistake of downloading this, it better be good. Ok, it was better than i first anticipated. A few annoying bugs, particularly with biped animations with weapons and i had a case of plasma grenades not sticking to the player biped, but that's it really. But that's just the gameplay. MAKE AN ENGLISH VERSION!!! Edited by Tom638 on Apr 11, 2015 at 07:58 AM
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Tom638
Joined: Dec 7, 2014
H5 was a dissapointment
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Posted: Apr 11, 2015 12:43 PM
Msg. 16 of 26
so glad there are relatively high-resolution textures for a change.
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 11, 2015 07:44 PM
Msg. 17 of 26
Update 4# New project REACTOR  Old update, pegasus link if you dont downloaded before: http://www.mediafire.com/download/fxirexl0vdmc509/%5Bh4%5D_pegasus.zip Edited by Halonimator on Apr 11, 2015 at 07:48 PMEdited by Halonimator on Apr 11, 2015 at 07:48 PM
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Apr 11, 2015 11:31 PM
Msg. 18 of 26
sweet jesus you are literally a project making monster. plz stahp.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 12, 2015 12:27 AM
Msg. 19 of 26
I like the enthusiasm but sometimes your muscles are gonna tire and your not gonna be able t beat off like you used too. Just leave it alone for a few days and it should bounce back like a rooster jack.
Oi wait this is halomaps. Just do everything I said but replace beat off with modelling.
:)
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 12, 2015 12:19 PM
Msg. 20 of 26
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Apr 12, 2015 03:49 PM
Msg. 21 of 26
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 12, 2015 07:56 PM
Msg. 22 of 26
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Apr 12, 2015 08:15 PM
Msg. 23 of 26
i will try the map version, if its good it means that the yelo one is better
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 12, 2015 08:55 PM
Msg. 24 of 26
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Apr 12, 2015 11:00 PM
Msg. 25 of 26
Its ok, not the best but it has 8/10, please bro add light fixtures and some scenery. Change the shaders to high resolution and run max radiosity to improve lightmaps. I liked the weapons, and change the sky tags
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Apr 12, 2015 11:09 PM
Msg. 26 of 26
Quote: --- Original message by: EmmanuelCD Its ok, not the best but it has 8/10, please bro add light fixtures and some scenery. Change the shaders to high resolution and run max radiosity to improve lightmaps. I liked the weapons, and change the sky tags tbh it feel like it needs more detail as well... get creative with it. you don't need to exactly replicate the geometry. just take the layout and a theme and go for it. also the scale is nor correct atm. its like its squashed from the top down and stretched out, the bases are too far apart... pegasus is a much more close quarters map than it seems https://www.youtube.com/watch?v=3dGrIy9C9iE IMO you really jumped the gun on release here... its not what i would say complete Edited by killzone64 on Apr 12, 2015 at 11:17 PM
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