
ziko
Joined: Feb 26, 2011
Raw!
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Posted: Mar 9, 2015 06:58 AM
Msg. 1 of 6
Hi all, I've recently encountered a problem that i am unable to compile my .scenario tag into a .yelo file. My Output file only displays the commands for OS_Tool.exe and doesn't convert the .scenario file into a .yelo file. This issue only occurs when i try create a .yelo file the other functions work fine.
Output/Dump Text:
unicode-strings source-directory bitmaps source-directory bitmap source-file structure scenario-directory bsp-name structure-lens-flares bsp-name structure-breakable-surfaces structure-name collision-geometry source-directory physics source-file sounds directory-name platform<xbox,wav,ogg> ogg_only_value_flag<quality or bitrate> sounds_by_type directory-name type <round to 64 samples:yes/no> build-cache-file <scenario-name>
windows-font hud-messages <path> <scenario-name> lightmaps <scenario> <bsp index> <quality> <stop threshhold> process-sounds <root path> <substring> <gain+|gain-|gain=|maximum-distance|minimum-distance> <value> merge-scenery <source scenario> <destination scenario> zoners_model_upgrade import-device-defaults <defaults|profiles> <savegame path> Process completed...
Help would be much appreciated as i am in current work of a single player map!
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ziko
Joined: Feb 26, 2011
Raw!
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Posted: Mar 9, 2015 07:12 AM
Msg. 2 of 6
I used the convert scenario tag to yelo tag function with memory upgrades through the GUI of HEK+
I typed the command into OS_tool and had the exact same output
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ziko
Joined: Feb 26, 2011
Raw!
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Posted: Mar 9, 2015 08:33 AM
Msg. 3 of 6
Correct, this is the strangest issue that I have come by so far. The last thing I want to do is reinstall Halo!
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MrChromed
Joined: Apr 14, 2013
Developer on SPv3 and ShadowMods.
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Posted: Mar 9, 2015 11:09 AM
Msg. 4 of 6
I know this could sound stupid, but, did you wrote the command correctly?
For example: os_tool build-cache-file-ex bloodgulch_os 1 1 1 levels\test\bloodgulch\bloodgulch_os
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ziko
Joined: Feb 26, 2011
Raw!
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Posted: Mar 9, 2015 08:51 PM
Msg. 5 of 6
Yes that did work in OS_tool.exe cmd but I don't understand why the function is not working in hek+ GUI. Would it have something to do with the definitions file in the plugins?
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Mar 9, 2015 11:29 PM
Msg. 6 of 6
hek+ can't work with .yelo specific files Edited by MatthewDratt on Mar 9, 2015 at 11:29 PM
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