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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Is there a Comprehensive list containing campaign instances/scripts?

Author Topic: Is there a Comprehensive list containing campaign instances/scripts? (3 messages, Page 1 of 1)
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coralios
Joined: Feb 2, 2015


Posted: Feb 3, 2015 06:34 PM    Msg. 1 of 3       
I'm wondering if someone or the bungie dev team compiled a list of the encounters/scripts they used for various actions throughout the campaign. I wanted to get a look at the code structures and see how they organized large groups of instances in the campaign, as well as any samples of scripted events (dropships, pelicans, etc) as well as their naming system for the encounters/instances to do some basic ai manipulation for a project im working on. An example of an encounter name would be lz_beach_marine or lz_beach, the marine/covenant encounter respectably. Hopefully there is a list somewhere I can get my hands on without unpacking all the campaign maps one by one and sifting through however if i need to do that so be it ^_^. Any other tips or resources on this endeavor would be extremely helpful. Also any script examples of AI or other scripted events would be useful, I'll be sure to credit any sources in my final product. Thanks again.


ZX 707
Joined: Feb 15, 2012


Posted: Feb 4, 2015 01:30 AM    Msg. 2 of 3       
You can get all the campaign scripts here: http://hce.halomaps.org/index.cfm?fid=3424


coralios
Joined: Feb 2, 2015


Posted: Feb 4, 2015 09:02 PM    Msg. 3 of 3       
Quote: --- Original message by: ZX 707
You can get all the campaign scripts here: http://hce.halomaps.org/index.cfm?fid=3424

Thanks!

 

 
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