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Joined: Feb 2, 2015 04:55 PM
Last Post: Apr 26, 2015 08:38 PM
Last Visit: Apr 26, 2015 08:38 PM
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What Games do you play: HALO, EVE


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coralios has contributed to 4 posts out of 465278 total posts (0.00%) in 2,909 days (0.00 posts per day).

20 Most recent posts:

Quote: --- Original message by: Ifafudafi
Quote: --- Original message by: Moki
(Seeing as Noble is supposed to be more difficult than Legendary.)

is it?

I thought Noble WAS legendary they were the same difficulty type. How do I start the game on Noble?


Anyway to get ahold of the script for the level without unpacking the map? For Science!
Opening cutscene is shot really well btw IMO better than vanilla by far.


Quote: --- Original message by: ZX 707
You can get all the campaign scripts here: http://hce.halomaps.org/index.cfm?fid=3424

Thanks!


I'm wondering if someone or the bungie dev team compiled a list of the encounters/scripts they used for various actions throughout the campaign. I wanted to get a look at the code structures and see how they organized large groups of instances in the campaign, as well as any samples of scripted events (dropships, pelicans, etc) as well as their naming system for the encounters/instances to do some basic ai manipulation for a project im working on. An example of an encounter name would be lz_beach_marine or lz_beach, the marine/covenant encounter respectably. Hopefully there is a list somewhere I can get my hands on without unpacking all the campaign maps one by one and sifting through however if i need to do that so be it ^_^. Any other tips or resources on this endeavor would be extremely helpful. Also any script examples of AI or other scripted events would be useful, I'll be sure to credit any sources in my final product. Thanks again.


Time: Thu January 19, 2023 7:18 AM 141 ms.
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