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Author Topic: To my fellow members... (13 messages, Page 1 of 1)
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Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Dec 16, 2014 02:16 PM    Msg. 1 of 13       
I have one very important question to ask; how would one add real time Flood infection to Halo Custom Edition via OS?

At this time, I don't know how to do that, and I don't believe I have the required resources.

What is needed for this?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Dec 16, 2014 02:58 PM    Msg. 2 of 13       
All I know is that it will work in a different way on new OS.


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Dec 17, 2014 01:20 PM    Msg. 3 of 13       
Quote: --- Original message by: altis94
All I know is that it will work in a different way on new OS.


Is that in a similar way to Halo 3?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Dec 17, 2014 01:34 PM    Msg. 4 of 13       
No idea. I never saw it in action.


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Dec 17, 2014 01:49 PM    Msg. 5 of 13       
I've used the choking victim thing that OS provides to make unit infections. Pretty neat.
I was told that the next version of OS will have the infection involved things changed so I would wait before using it.

http://youtu.be/5fNRoES4spY
pretty much like that.
You can choose what can get infected
You can choose who infects
You can choose what to attach to the AI while s/he is being infected.
You can choose an effect that plays.
You can choose the health threshold for when the unit can get infected.
As far as I know, there isn't an option to play a certain animation.

Still pretty fun. This isn't limited to flood.
Giving a plasma rifle elite the ability to kill a marine and turn him into another elite that can do the same. Elite vs marine, who ever gets a kill takes that AI to their side. Now I haven't done that but I have done flood infection.

And again, I would wait until the next OS version. Basically 10 years or so.
Edited by Spiral on Dec 17, 2014 at 08:50 PM


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Dec 18, 2014 04:13 PM    Msg. 6 of 13       
Quote: --- Original message by: Spiral

I've used the choking victim thing that OS provides to make unit infections. Pretty neat.
I was told that the next version of OS will have the infection involved things changed so I would wait before using it.

http://youtu.be/5fNRoES4spY
pretty much like that.
You can choose what can get infected
You can choose who infects
You can choose what to attach to the AI while s/he is being infected.
You can choose an effect that plays.
You can choose the health threshold for when the unit can get infected.
As far as I know, there isn't an option to play a certain animation.

Still pretty fun. This isn't limited to flood.
Giving a plasma rifle elite the ability to kill a marine and turn him into another elite that can do the same. Elite vs marine, who ever gets a kill takes that AI to their side. Now I haven't done that but I have done flood infection.

And again, I would wait until the next OS version. Basically 10 years or so.
Edited by Spiral on Dec 17, 2014 at 08:50 PM


I can't find the tool to do that. :\


game user10
Joined: Dec 9, 2011

Who is the Overseer?


Posted: Dec 18, 2014 10:00 PM    Msg. 7 of 13       
I think the game crashes when the biped being infected dies before he's "converted."


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 19, 2014 02:13 AM    Msg. 8 of 13       
I got animated zones ready ans workingcorrectly ttout thé h3 data


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Dec 19, 2014 08:11 PM    Msg. 9 of 13       
Yes, but what tool do I use to implement real time infection?


OrangeJuice
Joined: Jan 29, 2009

Documentation and debug.txt


Posted: Dec 19, 2014 08:41 PM    Msg. 10 of 13       
OpenSauce IDE and some non-script programming knowledge?


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 19, 2014 09:15 PM    Msg. 11 of 13       
You create a animation named something like this stand unarmed infect and flood and infection also need same thing so it looks cool


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 20, 2014 03:52 AM    Msg. 12 of 13       
The animated one looks and works Bette you just need animations


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Dec 20, 2014 01:37 PM    Msg. 13 of 13       
EDIT: Nevermind, I got it. However, I can't figure out the real-time infection thing.
Edited by Megatron on Dec 20, 2014 at 03:00 PM

 

 
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