
sshers4
Joined: Apr 28, 2013
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Posted: Oct 23, 2014 06:05 PM
Msg. 1 of 8
I need help, I wanted to do add model collision geometry but when I compiled on tools it shows me this error. 
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The_Purrminator
Joined: May 30, 2014
(SBB) Michelle
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Posted: Oct 23, 2014 06:25 PM
Msg. 2 of 8
You have to rig your collosion to the same boneset as the gbxmodel
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sshers4
Joined: Apr 28, 2013
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Posted: Oct 23, 2014 07:59 PM
Msg. 3 of 8
Quote: --- Original message by: Maiku3 You have to rig your collosion to the same boneset as the gbxmodel Do I set them in gureilla right?
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The_Purrminator
Joined: May 30, 2014
(SBB) Michelle
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Posted: Oct 23, 2014 09:21 PM
Msg. 4 of 8
Since when do you rig in geurilla?
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Spartan 2507
Joined: Aug 1, 2013
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Posted: Oct 24, 2014 02:54 AM
Msg. 5 of 8
You need to make your collision whit the same regions as te gbxmodel... In your case, you need to rig your coollision after you make te regions (all in 3ds max)
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sshers4
Joined: Apr 28, 2013
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Posted: Oct 24, 2014 05:48 AM
Msg. 6 of 8
Quote: --- Original message by: Maiku3 Since when do you rig in geurilla? But it is already rigged in 3ds max but I will have a look if it is.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Oct 26, 2014 07:32 AM
Msg. 7 of 8
I'm sensing a bump might be needed here.
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sshers4
Joined: Apr 28, 2013
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Posted: Oct 26, 2014 08:04 AM
Msg. 8 of 8
Quote: --- Original message by: SS Flanker I'm sensing a bump might be needed here. The collision is working aLTis did it. Now I am going figure out how to put death animation in the game. Edited by sshers4 on Oct 26, 2014 at 08:05 AM
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