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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Oct 24, 2014 03:22 PM
Msg. 71 of 88
Quote: --- Original message by: AntonMK14 Shooting down counter-arguments like your word is god's absolute truth doesn't help your case either. Well there is some fact to what he's saying, but there's also some opinion. Hence the debate as to whether a game can be considered more enjoyable than another in spite of gameplay flaws, or whether a game with obvious gameplay flaws is clearly inferior to one that has fewer issues with gameplay. Quote: --- Original message by: beaucephal Why are we even arguing about this again? Because it's a conversation about the Halo franchise, and this is a Halo website full of Halo fans. Edited by Echo77 on Oct 24, 2014 at 03:28 PM
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AntonMK14
Joined: Jul 28, 2014
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Posted: Oct 24, 2014 03:27 PM
Msg. 72 of 88
Because this started as a thread about a "secret mission" in Halo 3 and there's not a whole lot to be said about that.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Oct 24, 2014 03:50 PM
Msg. 73 of 88
Quote: --- Original message by: Masters1337 if you look at it objectively, it's not a great game.
This is the fundamental concept you vs most of us here do not seem to agree on. What makes a great game? That depends on one's expectation and desires from a game, and how well it meets those. It is inherently a subjective matter. If you cannot agree on this, then this is essentially akin' to the creationism v evolutionism debate.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Oct 24, 2014 03:56 PM
Msg. 74 of 88
Quote: The fact that you enjoy playing the game on normal or heroic but not on Legendary simply proves my point that the game can not function properly as intended with all it's mechanics working at their full potential. And I won't believe you enjoy it until you go and play it on Legendary. You are taking what I said out of context. I don't believe anyone can truly enjoy the game with it running with all mechanics operating is what I was getting at, and that only happens on Legendary. It's like saying "Well Cortana is a good mission, but I never played it on a difficulty challenging enough to really see how it operates."
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AntonMK14
Joined: Jul 28, 2014
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Posted: Oct 24, 2014 04:07 PM
Msg. 75 of 88
You seem to be willfully ignoring the fact that Bungie named Heroic to be the "intended" difficulty around which everything is balanced. Legendary is a challenge mode, meant to prioritize difficulty over balance. Why not just claim that Halo games are meant to be played in LASO/mythic mode, while you're at it?
By the way, I actually do enjoy Halo 2 on legendary - for the most part. Yeah, there are a few poorly designed encounters, but to discard the whole game because of them is ridiculous.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Oct 24, 2014 04:10 PM
Msg. 76 of 88
Quote: --- Original message by: AntonMK14 By the way, I actually do enjoy Halo 2 on legendary - for the most part. Yeah, there are a few poorly designed encounters, but to discard the whole game because of them is ridiculous. Me too, overall it wasn't too bad, nor was it broken lol, the only thing that rustled my jimmies was one-shot-kill sniper jackals :-)
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Oct 24, 2014 04:15 PM
Msg. 77 of 88
Quote: --- Original message by: Masters1337 It's like saying "Well Cortana is a good mission, but I never played it on a difficulty challenging enough to really see how it operates." I don't think people are focusing so much on the quality of gameplay mechanics as much as they're arguing that gameplay mechanics aren't the sole defining trait of what people consider to be a "good" game (with the side argument of whether Heroic is the way Halo is intended to be played, as according to Bungie, or whether Legendary is because it's the hardest). Edited by Echo77 on Oct 24, 2014 at 04:25 PM
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The Kingx
Joined: Mar 16, 2014
ᕙ༼ ಠ益ಠ༽ᕗ
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Posted: Oct 24, 2014 06:20 PM
Msg. 78 of 88
Quote: --- Original message by: MatthewDratt Because we can We're becoming self aware
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Jobalisk
Joined: Feb 8, 2014
The haiku master。
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Posted: Oct 25, 2014 12:22 AM
Msg. 79 of 88
Quote: --- Original message by: greg079Quote: --- Original message by: HiguyQuote: --- Original message by: Masters1337 I dare any of you guys who disagree with me about H2 being a good game to go play it on legendary and stream it, lets see how much fun you have.
If you aren't playing it on legendary, you aren't playing the game with all it's mechanics working as intended. Thats literally one of the dumbest things I've ever heard. Its the same with saying that SPv3 is meant to be played on Legendary. Why the hell would it be meant to be played the hardest difficulty? There is a reason there is literally a mode called "normal", because it gives you the defualt, NORMAL style of playing that is fun and paced nicely. Legendary is the hardest mode and creates a much more challenging experience in the gameplay department, but its not the intended version of the game to be played on the first run through, its meant to be a challenging way to replay the game. Sure, Halo 2 Legendary was very hard, but its called "Legendary" for a reason... Halo 2 had one of the biggest collection of single player and multiplayer maps, and in that collection arguably some of the best out of the entire series. Not only in terms of execution and level design, but aesthetics, encounters, and interesting moments in storytelling. It had one of the best soundtracks and an interesting and creative way to tell the story of both the Chief and Arbiter in a way that made sense. The multiplayer had a simple and clean way of ranking and was inherently competitive, making it a blast to continually play over and over on (again) great maps. It made great use of Xbox Live too, and did interesting things like clans unlike its predecessor did. It was a game that DEFINED the original Xbox. thank you, higuy. argue gameplay all you want (clearly you will), i loved h2 for its storytelling. as someone with a higher than mediocre understanding of ballistics, i absolutely hate legendary and sometimes even heroic. it doesn't make enemies smarter, or more reactive, it just makes them all into bullet sponges, and i don't see the fun in that. clearly though, some of you guys like your aliens extra absorbent, and everyone has opinions. one thing i definitely didn't like about h2, was small maps with a high player limit, and slow guns. other than that, it's still my favorite in the series. (anton, comment of the year) Edited by greg079 on Oct 24, 2014 at 10:44 AM I believe this sums up everything I like about Halo 2, however, personally, I love the chalange of Legendary, normal and easy just don't do the game justice, simply because they play through too easy, the covernant and flood are suppost to be DEADLY, they can destroy entire worlds, so it makes sense that the MC would actually be challenged when facing them. Edited by Jobalisk on Oct 25, 2014 at 12:26 AM
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HattyHattington
Joined: Jul 18, 2014
goldkilla88
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Posted: Oct 25, 2014 12:29 AM
Msg. 80 of 88
Quote: --- Original message by: YSlayer12 This thread has veered from topic.Halo 3 PC confirmed How does that even relate to.... nevermind...
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YSlayer12
Joined: Aug 31, 2014
"We are made of MLG Qwikscopes"
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Posted: Oct 25, 2014 04:36 AM
Msg. 81 of 88
never mind. Mind. The ind that never was.Gravemind. Halo 3 PC confirmed.
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greg079
Joined: Apr 1, 2013
channeling my inner april fool
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Posted: Oct 25, 2014 12:13 PM
Msg. 82 of 88
Quote: --- Original message by: Masters1337Quote: --- Original message by: AntonMK14 You know, Masters, other people are allowed to have opinions too...
Forum Poster: "...but I enjoyed playing H2 on Heroic...."
Masters: "No you didn't. Game failed. The mechanics failed. You failed. No fun was had". Except I never said that. I can only enjoy H2 on heroic as well, but thats because it is not super frustrating. You can still have fun in H2, but as a game overall it fails to do what it was intended to do, and does not function. People are welcome to like it but if you look at it objectively, it's not a great game. There is a difference between enjoying something and looking at it from a critical perspective. "legendary too hard, please nerf" -masters
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xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
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Posted: Oct 25, 2014 03:56 PM
Msg. 83 of 88
Except it is. The player isn't rewarded for having better aim, precision, or cleverness when every single approach to tackling an encounter in Halo 2 legendary is just as ineffective as any other, forcing the player to use the drab and cowardly sit-and-shoot tactic out of enemy range until their enemies lose enough hp to finally die, that way you can actually walk forward to complete the mission. For Halo 2 Bungie uses the most obnoxious "difficulty boosters" any developer can employ- buffing enemy health and damage while crutching the player to extreme measures. Doing this completely nullifies all the effort they put into weapon balancing. Simply reducing someone else's argument to a single poorly thought out sentence doesn't invalidate his points.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Oct 25, 2014 04:34 PM
Msg. 84 of 88
Aside from Jackal snipers, Halo 2 legendary wasn't that hard to beat. Granted, I mostly played it co-op, and had heaps and heaps of fun. Most levels had several approaches to an encounter, and you could easily split-up and flank the enemies as long as you kept your wits.
But even solo, it wasn't too difficult if you didn't rush in like a maniac. Again, aside from the jackal snipers in Mombasa.
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Jobalisk
Joined: Feb 8, 2014
The haiku master。
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Posted: Oct 25, 2014 05:48 PM
Msg. 85 of 88
Quote: --- Original message by: DaLode Aside from Jackal snipers, Halo 2 legendary wasn't that hard to beat. Granted, I mostly played it co-op, and had heaps and heaps of fun. Most levels had several approaches to an encounter, and you could easily split-up and flank the enemies as long as you kept your wits.
But even solo, it wasn't too difficult if you didn't rush in like a maniac. Again, aside from the jackal snipers in Mombasa. I personally think that Cairo station was by far the hardest level of the lot, the rest were relatively easy after that one, in saying that, I played it again after finishing the game on legendary and I wasn't as hard second time round. And that final boss fight on legendary (along with the prophet boss fight) those were just punishing...
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Oct 25, 2014 06:28 PM
Msg. 86 of 88
Halo 2's legendary mode was really stupid quite frankly. I played through most of it in a single playthrough and quite frankly, it made me hate the game more than I already had. Cairo Station ended up throwing Elites with hyperpowered shields that could take more than 4 energy sword slashes before popping, and don't even get me started on their HP. The Jackal snipers were a nuisance on so many levels. I actually got stuck in the park on the scarab level for a good hour or two because of how many times a single jackal could tank a sniper shot or beam rifle blast to the head. Halo 2 on Heroic was atleast fun to play, Legendary was an idiotic waste of time based on luck more than skill. Hell, you could see the latter levels falling short especially since you could just march in with dual brute plasma rifles, spam them, and then just wreck house. You can't do that on Heroic, and Legendary makes it possible because the brutes freak out so much faster.
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Ki11erFTW
Joined: Jul 4, 2009
You've seen nothing yet.
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Posted: Oct 26, 2014 04:48 AM
Msg. 87 of 88
I love all of the Halo games, but Halo 2 could have been way better. I mean watching the E3 Demo of New Mombasa now looks like something that was on par with an early xbox 360 game, and I've said it before.
I also personally enjoyed legendary in Halo 2 the most compared to the other difficulties, but I also played through it knowing that it was designed to be a SUICIDE mission. I beat it by myself, no co-op, and I had some memorable experiences, the only part that really gave me a hard time was killing the Heretic Leader.
They started designing levels for Halo 2 before they had any kind of final story in mind for the game as well. It was really just a mess behind the scenes.
You can argue "blah blah blah, halo 2 offers so much this and that", when it could have actually been twice as better than halo 1 if bungie realized that they were a bit too ambitious for the hardware they were working on and if they had more time to correct themselves where they went wrong in the game before it was supposed to be released. The art direction and music was amazing, that's really about it IMO.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Oct 26, 2014 06:49 AM
Msg. 88 of 88
I thought H2 was nice, but overall the most improved game was h3.
Please don't hate me.
I played them all on super easy difficulty so far.....
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