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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Regions not working

Author Topic: Regions not working (5 messages, Page 1 of 1)
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Oct 8, 2014 02:39 PM    Msg. 1 of 5       
Working on a sky but i cannot seem to get the regions to draw in the order that i want.


Should draw the sky behind the island? right?


altis94
Joined: Oct 5, 2012

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Posted: Oct 8, 2014 03:27 PM    Msg. 2 of 5       
oh nvm
Edited by altis94 on Oct 8, 2014 at 03:28 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Oct 10, 2014 05:57 AM    Msg. 3 of 5       
Quote: --- Original message by: altis94

oh nvm
Edited by altis94 on Oct 8, 2014 at 03:28 PM


I'm not sure if this would be of any help what-so-ever.

But effect.tags overlay particles above one another based upon the layering system of your particle tags.

The bottom particle tag, within the particle list usually draws above all other particles.

I.E Let's say I wanted smoke to draw above my muzzle flash.

And it looks like this:


Particle: heavy_flash_1

electric_ring_a

energy_bind

soft_smoke_pistol

big_heavy_muz

I would have to rearrange the particle tag list to this in order to get the smoke to draw on top of all the other particles:



Particle: heavy_flash_1

electric_ring_a

energy_bind

big_heavy_muz

soft_smoke_pistol



(If that didn't make sense, I am too cheap to upload a screen shot)


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: Oct 19, 2014 08:26 PM    Msg. 4 of 5       
I know how to do this!

So the number you put in front of the object name doesn't seem to make a difference - what decides render order is the order in which you link the objects to the frame. Just unlink all objects and relink them in the order you want (not sure if it's farthest or closest first, but it should be easy to test)

Try that and let me know if it works.

Love, stunt_man
Edited by stunt_man on Oct 19, 2014 at 08:28 PM


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: Oct 25, 2014 08:03 PM    Msg. 5 of 5       
Elaboration: I tested this quite awhile ago, but I remember the trick to getting it to work was to unlink everything and re-link in order. If the number-prefix does anything, I couldn't figure it out.

EDIT: Also, this method was testing using the Blitzkrieg exporter. With Bluestreak 1.2 you may need to set up your regions differently. I believe there is a guide in the Bluestreak/CAD exporter download (v 1.2 iirc).
Edited by stunt_man on Oct 28, 2014 at 05:19 PM

 

 
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