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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Not understanding an a50 script

Author Topic: Not understanding an a50 script (1 messages, Page 1 of 1)
Moderators: Dennis

advurb
Joined: Jul 4, 2014


Posted: Jul 4, 2014 01:15 AM    Msg. 1 of 1       
Hey halomaps,

I'm trying to understand some of the blam scripts in a50 and I'm having trouble. You can find the code I'm looking at here: a50 scripts

On line 955 script static void pelican_area5_b is defined. This is the pelican that brings you reinforcements if you lose any marines during the gravity lift waves before entering the ship. Now, I know this function gets called of course because I've seen the events happen in game, but this script is never called and it's defined as static which I understand to mean it must be called before executing.

Can anyone shed some light on how this function gets called? If you CTRL-F pelican_area5_b you'll find that the only time it appears is in the script definition.

Thanks, any info would be great.
Edited by advurb on Jul 4, 2014 at 01:17 AM
Edited by advurb on Jul 4, 2014 at 01:19 AM
Edited by advurb on Jul 4, 2014 at 01:20 AM
Edited by advurb on Jul 4, 2014 at 01:20 AM
Edited by advurb on Jul 4, 2014 at 01:22 AM

 

 
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