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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »H2 jackal accuracy -_-

Author Topic: H2 jackal accuracy -_- (3 messages, Page 1 of 1)
Moderators: Dennis

kinpat
Joined: Apr 22, 2014

:D


Posted: Jul 3, 2014 02:29 PM    Msg. 1 of 3       
How can I make the h2 jackal (from this pack: http://hce.halomaps.org/index.cfm?fid=4703 ) be accurate with the carbine or the beam rifle? Because 95% of the time they wont hit me and they just shoot to ether side of me but not directly at me... So is the problem in the actor, biped, weapon, etc? Because I cant seem to get it fixed... Oh and the carbine's and the beam rifle's labels are set to a plasma pistol (pp), 'cause they couldn't hold those weapons with their original labels, could that be the problem?


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Jul 3, 2014 07:34 PM    Msg. 2 of 3       
That would be in the actor_variant tag. I haven't taken a look at the pack but I'm sure there is something to do with weapon (AI) accuracy in there, as well as lead.


kinpat
Joined: Apr 22, 2014

:D


Posted: Jul 3, 2014 07:47 PM    Msg. 3 of 3       
Edit: well got it working now; just had to put the "burst return angle" to 0, rather than being 15.
Edited by kinpat on Jul 4, 2014 at 05:16 AM

 

 
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