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advurb has contributed to 1 posts out of 465278 total posts
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20 Most recent posts:
Hey halomaps,
I'm trying to understand some of the blam scripts in a50 and I'm having trouble. You can find the code I'm looking at here: a50 scripts
On line 955 script static void pelican_area5_b is defined. This is the pelican that brings you reinforcements if you lose any marines during the gravity lift waves before entering the ship. Now, I know this function gets called of course because I've seen the events happen in game, but this script is never called and it's defined as static which I understand to mean it must be called before executing.
Can anyone shed some light on how this function gets called? If you CTRL-F pelican_area5_b you'll find that the only time it appears is in the script definition.
Thanks, any info would be great. Edited by advurb on Jul 4, 2014 at 01:17 AM Edited by advurb on Jul 4, 2014 at 01:19 AM Edited by advurb on Jul 4, 2014 at 01:20 AM Edited by advurb on Jul 4, 2014 at 01:20 AM Edited by advurb on Jul 4, 2014 at 01:22 AM
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