
Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: May 21, 2014 10:37 PM
Msg. 1 of 11
Somebody can say me how i can get the the shield effecs from Master Chiefs armor in First person hands??? i mean the brightness of the FP arms when your shields takes damage (sorry my bad english)
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xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
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Posted: May 21, 2014 10:52 PM
Msg. 2 of 11
He's asking how to get the pinged shields (splash tag) onto the FP arms model.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: May 22, 2014 07:13 AM
Msg. 3 of 11
You need to copy the model of the hands in the gbxmodel and give them a shield shader, it will expand with damage, you'll have to give it very small values to look good.
I'm trying to find the method to do it directly in guerilla, it's possible
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: May 22, 2014 08:09 AM
Msg. 4 of 11
Quote: --- Original message by: bourrin33 You need to copy the model of the hands in the gbxmodel and give them a shield shader, it will expand with damage, you'll have to give it very small values to look good.
I'm trying to find the method to do it directly in guerilla, it's possible Can you really do that? =O
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: May 22, 2014 08:15 AM
Msg. 5 of 11
Yeah : In the gbxmodel :
1- add a new shader (end of the file): shield hit. 2- In "geometries" duplicate the whole thing. 3- in "parts", for one of the "geometries", change all the "shader index" of each widget index to "shield hit" Edited by bourrin33 on May 22, 2014 at 08:17 AM
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: May 22, 2014 09:24 AM
Msg. 6 of 11
Quote: --- Original message by: bourrin33
Yeah : In the gbxmodel :
1- add a new shader (end of the file): shield hit. 2- In "geometries" duplicate the whole thing. 3- in "parts", for one of the "geometries", change all the "shader index" of each widget index to "shield hit" Edited by bourrin33 on May 22, 2014 at 08:17 AM Ima try that.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: May 22, 2014 10:41 AM
Msg. 7 of 11
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: May 22, 2014 05:01 PM
Msg. 8 of 11
Awesome ! Thanks
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: May 22, 2014 06:14 PM
Msg. 9 of 11
Quote: --- Original message by: bourrin33 Awesome ! Thanks No problem. Just tryin' to help.
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: May 22, 2014 09:05 PM
Msg. 10 of 11
THANKS EVERYONE, IT WORK !!! YOU ALL ARE AMAZING
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: May 23, 2014 09:29 AM
Msg. 11 of 11
Quote: --- Original message by: Dumb AIQuote: --- Original message by: bourrin33 Awesome ! Thanks No problem. Just tryin' to help. Oh actually I meant duplicate "geometries", and not each part, which could be more confusing. I guess it still woks
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