Quote: --- Original message by: General_101
Considering how the xbox one and halo is right now I doubt they care much. Add that to the fact that halo ce doesn't bring in a lot of money.
This is besides the point. I thought you were trying to produce reasons why it didn't matter if it was shut down? Not stating the obvious.
But, if we're going to talk about business, so be it. The way I see it, they have
nothing to gain from letting the master server shut down. On the other hand, they can seize the opportunity and keep them running, gaining fans' respect in the process. This would be a relatively low expense, especially for Microsoft with all their server power.
I don't like to speculate, but
if by some miracle the game got Steam support, they could make loads of money off a decade-old game that otherwise would never have continued selling.
Quote: --- Original message by: General_101
Minecraft has no public server list yet many servers manage to get players in. There is no logical reason why there can't be a place for servers to advertise their servers.
Minecraft also sold 9 million copies. More than 10,000 people play the game daily. Clearly, with that kind of population, the concept of having a place to swap server info makes sense. Also, Minecraft shipped in that state. It has always been expected of its players to use such methods to find servers. Halo shipped with a server browser, and should continue to have a server browser.
Quote: --- Original message by: General_101
All you lose is the people not willing to look it up in the end.
Yes, and what if that is 30% of players? What if it's 50%? At the time of writing, there are about 1000 players across various versions of the game, around the world. You really are indifferent to that kind of population decline? You call yourself a fan of this game? What fan of any game doesn't care about the loss of a key feature that will result in a potentially massive decline in active players?
Quote: --- Original message by: General_101
The last few major custom content projects even still active is cmt, lumoria, and project lawson. Other than that all you have to show here is a bunch of random projects that are never finished or imported tags from other halo games. Halo had great maps in the past but this is the present we are talking about.
CMT, Lumoria and Project Lawson are the culmination of years of progress that the community has made. Just because content isn't being produced at a pace fast enough for your standards doesn't mean it is worthless. And just because many beginners get horny and post their projects too early (and don't finish them) doesn't negate the quality of the more popular projects, or even the modding scene as a whole.
You lack respect for the individuals who have brought the game to the state it is in now - that state being, the most functional, most accessible, and most content-full state the game has been in since release.
Quote: --- Original message by: General_101
Doom is a classic game created by id software and not the end of times you seem to think I am saying.
Simply capitalizing the 'D' in 'doom' would have cleared that up.
Quote: --- Original message by: General_101
Look at the major forums for doom projects and you will see what I mean when it is very similar to these forums. Same people posting everyday, Projects never truly finished, and only a handful of gems worth playing that are still active.
What are you trying to get at? What point are you trying to make? Should Doom be shut down as well? I'm unfamiliar with that scene, but your point eludes me. Are you saying that Halo, like Doom, has a boring modding scene? That it's past its prime? Hanging on for dear life?
Quote: --- Original message by: General_101
You seem to be suffering from a classic case of nostalgia and fan boyism. Games come and go and with that you think too highly of 343.
I think very lowly of 343 and I don't expect anything. I can only
hope they do something about it.
Sure, I'm nostalgic. I'm an adult, however, and don't let such sentiments cloud my logic when critically examining a blatantly ignorant response to a real ethical issue.
Everything I've written today was written objectively.
Fanboy-ism, as you say, implies that I have surrendered myself to the whims and decisions of the developers/producers of the game, and to the game itself, and that I am close-minded when it comes to other games/devs/producers.
In this case, you couldn't be more wrong. Halo is not the only game I play, nor am I a big fan of either Microsoft Game Studios or Gearbox.
And a game should not "go" until no one is playing it anymore.
Oh, please tell me more about how many of the active players are using pirated copies! So what! They wouldn't have sold those copies anyway. Piracy was never a major issue for Halo PC until recently. The way I see it, the more the merrier, and if it takes a bunch of South Americans to populate the servers, then I welcome them with open arms, not understanding a word of what they are saying. And giving them no quarter on the battlefield.
Quote: --- Original message by: General_101
You really think anyone cares about a game that brings little to no profit. If by modding community like none I have ever seen means one that insults each other for no reason then yes this is one of a kind.
What do you mean "anyone"? Do you mean anyone at 343i? Or do you mean the playerbase? Or do you mean potential new players?
If you mean 343i, then I suppose that no, I highly doubt anyone cares. Which is the issue here. They should care. Why? See my earlier post.
If you mean the playerbase, well I suspect that many of them either aren't interested or lack the brain capacity to understand what this will do to the active population of a game we all like to play. Hell, I had even stopped playing this game for years before I found out about SAPP's no-leading and HAC's bookmarks. People are adding functionality to the game, while the businessmen are removing it - the same businessmen that are losing Halo fans and ought to be doing something about it, instead of letting opportunities like these slip through their fingers.
If you mean potential new players, that's a bit unfair. In a time when PC games cost $60-$70 and nearly always have ridiculous DRM implementation and are lacking basic features like dedicated server support and modding tools, Halo CE with its plethora of user-created content, improved functionality and, let's not forget, the competitive multiplayer and myriad of custom dedicated servers could be an easy alternative for people looking to escape the exhausting milking of IP that has plagued the industry since the early 2000s.
It is simply my belief that it ain't over till it's over, and it's not over yet. With a small investment, the game can be kept up and running. I don't understand your justification of the closure of the master server.
Why should they let the game die? By not taking action, they can't seriously be expecting us to migrate to Xbox One for Halo 5. Even Microsoft and 343 aren't that stupid. Halo PC and Halo 5 cater to different markets and tastes.
Why should they let it live? Simply because not only are people still playing it, but people are still creating content, renting/running servers, playing competitively, and still trying to improve on its shortcomings a decade later. Not to mention that they can sell more copies if they release a digital copy on Steam (we can all dream).
Edited by stunt_man on Apr 4, 2014 at 02:31 AM