
savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Jan 29, 2014 10:14 PM
Msg. 1 of 11
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ZOBI3KING
Joined: Dec 25, 2012
Look at me, I'm the captain now.
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Posted: Jan 29, 2014 10:15 PM
Msg. 2 of 11
They're a bit too shiny.
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Jan 29, 2014 10:18 PM
Msg. 3 of 11
ya ik i am still trying to figure out open sauce i just followed along with jacks shaders for our halo 4 tags
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jan 29, 2014 10:20 PM
Msg. 4 of 11
Pretty none the less
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jan 29, 2014 10:23 PM
Msg. 5 of 11
Is it going to be the default campaign with a tag swap, or are there going to be other changes?
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Jan 29, 2014 10:35 PM
Msg. 6 of 11
default campaign with a tag swap for now i would like to try to add 2 more grande types, add new vehicle types and enemy classes mainly for forerunner and flood. may be one new covi class. i would also like to learn how to use the post processing so i can make it look very nice.
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Horeb
Joined: Nov 27, 2013
bananakid
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Posted: Jan 29, 2014 11:20 PM
Msg. 7 of 11
looks really good...
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Jan 30, 2014 01:01 AM
Msg. 8 of 11
That marines looks sooo good!
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Jan 30, 2014 01:25 AM
Msg. 9 of 11
The rigs look good but the shaders could use some work.
And I really can't help saying this, what needs the most work is your writing. :X
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jan 30, 2014 07:47 AM
Msg. 10 of 11
dat graphics
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Jan 30, 2014 02:43 PM
Msg. 11 of 11
still working on it but its going to be awesome Edited by savinpvtmike on Jan 30, 2014 at 02:44 PM
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