A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Bigass Public Beta

Page 19 of 45 Go to page: · 1 · ... · 16 · 17 · 18 · [19] · 20 · 21 · 22 · ... · 45 · Prev · Next
Author Topic: Bigass Public Beta (1557 messages, Page 19 of 45)
Moderators: Dennis

MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jul 6, 2014 02:47 AM    Msg. 631 of 1557       
Quote: --- Original message by: goldkilla88
http://i.imgur.com/EoFl01g.gif
/thread


Nightmare fuel.


General_101
Joined: Dec 23, 2013

Apparently all I post is spam.


Posted: Jul 6, 2014 03:22 AM    Msg. 632 of 1557       
Quote: --- Original message by: goldkilla88
http://i.imgur.com/EoFl01g.gif
/thread

Add a penis and you could probably win at one of those rule 34 contests.


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Jul 19, 2014 12:46 AM    Msg. 633 of 1557       
https://www.youtube.com/watch?v=659p5jgvMjw

Had to clear out some space on my computer (only left myself ~180 GB for my windows partition while the Mac side has like 700+ GB which is only half full and rarely gets used :x) so I can record tomorrow's CE3 post-show gamenight. I figured I'd compile a bunch of dumb crap I recorded in Bigass and put it into a short video set to music by Mr. Oizo before I deleted the clips from my computer.

Your failure to enable "fire projectiles from screen" resulted in me dying.
thanks guys
;(


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jul 19, 2014 04:28 AM    Msg. 634 of 1557       
Quote: --- Original message by: xnx
https://www.youtube.com/watch?v=659p5jgvMjw


Woop woop, the old tunes in this video
https://www.youtube.com/watch?v=pq-yEoudk5A&list=UUcEJuUWXO2yDEeJQYBAZRmw
90's hardcore, been a while since i have heard them tracks at the beginning.
Bertocucci Feranzano &
dominator remix.
Edited by ally on Jul 19, 2014 at 04:29 AM


Xander92
Joined: May 31, 2010

I`m Russian,you maggot.


Posted: Aug 30, 2014 06:08 AM    Msg. 635 of 1557       
aLTis Have been messing around lately.

Edited by Xander92 on Aug 30, 2014 at 06:13 AM


WWLinkMasterX
Joined: Mar 29, 2009

subliminal message.


Posted: Aug 30, 2014 11:21 AM    Msg. 636 of 1557       
What ever happened to the turret idea?


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Aug 30, 2014 11:51 AM    Msg. 637 of 1557       
pistol sucks


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Aug 30, 2014 01:04 PM    Msg. 638 of 1557       
Turret is not going to happen.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 31, 2014 07:58 AM    Msg. 639 of 1557       
What about a turret that spawns bender?


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Aug 31, 2014 12:02 PM    Msg. 640 of 1557       
cool



Danger_zone_98
Joined: Nov 26, 2012


Posted: Aug 31, 2014 07:11 PM    Msg. 641 of 1557       
Quote: --- Original message by: FrostyCyphre
Altis yo scripts sux and crashes the server.

As someone with a leaked copy of the Bigass Beta, I can agree with this.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Sep 1, 2014 06:28 AM    Msg. 642 of 1557       
I could use some extra beta testers right now actually. If anyone is interested add me on xfire (altis94), I will inform you when to join and give link to the map. The server IP is 85.17.189.117:2590

Yes we do have problems with scripts right now, basically what happened with v2,069 release when scripts lagged with 8+ players and falcon explosion crashed the server. That's why I need more beta testers until the scripts are fixed.


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Sep 1, 2014 07:42 PM    Msg. 643 of 1557       
Quote: --- Original message by: Zetren
Sign me up for your Beta Kitte..er..um Tester program.


n00b1n8R
Joined: Jun 14, 2006

Major League Trolling


Posted: Sep 1, 2014 08:19 PM    Msg. 644 of 1557       
give us the tags (map)


FTV Fexo
Joined: Sep 2, 2014


Posted: Sep 2, 2014 02:20 AM    Msg. 645 of 1557       
FTV 4RB1T3R and I are always up for Beta Testing aLTis, as well as some other experienced players over in the AlliedEnemies Clan. Give me a message if you want us anytime.

- FTV Fexo


4RBiT3R
Joined: Nov 24, 2013

You won't see me coming


Posted: Sep 2, 2014 03:43 AM    Msg. 646 of 1557       
yeah Id like some beta testing and maybe some babies to hug while at it


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 2, 2014 06:19 AM    Msg. 647 of 1557       
Quote: --- Original message by: 4RBiT3R
yeah Id like some beta testing and maybe some babies to hug while at it

Wha... Where did that even come from...


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Sep 2, 2014 05:26 PM    Msg. 648 of 1557       
Quote: --- Original message by: MoooseGuy
Quote: --- Original message by: 4RBiT3R
yeah Id like some beta testing and maybe some babies to hug while at it

Wha... Where did that even come from...


SciFi
Joined: Aug 25, 2014

strong and bitter words indicate a weak cause


Posted: Sep 3, 2014 02:07 AM    Msg. 649 of 1557       
bigassv2,072 is my favorite.
I have to say, I really like this map. It is just plain fun to drive around in.
The landscape is well done. The trees add a lot to the scenery.
With such a big map, It would be nice to see more Reach vehicles.

Edited by SciFi on Sep 3, 2014 at 02:09 AM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Sep 3, 2014 06:17 AM    Msg. 650 of 1557       
NEW VERSION
Download: http://www.mediafire.com/download/2bwtv06wh97zsb9/bigassv2,104.rar

Read the OP or readme file for more info.

Seems like all script related problems have been solved so here it is. This is still not final version and some things are going to be changed. This update might be a disappointment for those who expected scarabs, banshees and nukes.

Please join the official server: 85.17.189.117:2590

Oh and v2,072 had 3500 downloads on mediafire and almost 10 000 downloads on HAC2.
Edited by altis94 on Sep 3, 2014 at 06:27 AM


StormUndBlackbird
Joined: Oct 27, 2011

https://youtube.com/StormUndBlackbird


Posted: Sep 3, 2014 06:28 AM    Msg. 651 of 1557       
Where can I get the $59,99 DLC?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Sep 3, 2014 06:29 AM    Msg. 652 of 1557       
Ask 343i.


StormUndBlackbird
Joined: Oct 27, 2011

https://youtube.com/StormUndBlackbird


Posted: Sep 3, 2014 06:54 AM    Msg. 653 of 1557       
: (



bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Sep 3, 2014 08:52 AM    Msg. 654 of 1557       
inb4nobody cares


Xander92
Joined: May 31, 2010

I`m Russian,you maggot.


Posted: Sep 3, 2014 09:36 AM    Msg. 655 of 1557       

https://www.youtube.com/watch?v=QbmRwnUgrqc
JAJAJAJAJAJAJAJAJA
Edited by Xander92 on Sep 3, 2014 at 09:37 AM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Sep 3, 2014 09:42 AM    Msg. 656 of 1557       
Altis no now i have to play with nubs my mlg bong is gone


SciFi
Joined: Aug 25, 2014

strong and bitter words indicate a weak cause


Posted: Sep 3, 2014 11:10 AM    Msg. 657 of 1557       
bigassv2,104 looks much better.

I don't think flying vehicles are very good for this map unless they are limited to fling at treetop level. The map looks very realistic until you fly too high and see the boarders with low detail, then the illusion is gone.

Everything else in the map look great though.
Edited by SciFi on Sep 3, 2014 at 04:44 PM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Sep 3, 2014 12:53 PM    Msg. 658 of 1557       
Some people seem to have a bug that some of the weapon sounds (melee, ready) can be heard across the map. Does anyone know what causes that and how to fix it?


Danger_zone_98
Joined: Nov 26, 2012


Posted: Sep 3, 2014 01:33 PM    Msg. 659 of 1557       
Quote: --- Original message by: altis94
http://oi57.tinypic.com/2mza802.jpg

Woah! You changed the look of grenades in the HUD?! YES! In lots of hard situations I always threw mines instead of grenades because I couldn't see clearly which one I had selected.


The_Purrminator
Joined: May 30, 2014

(SBB) Michelle


Posted: Sep 3, 2014 03:13 PM    Msg. 660 of 1557       
Quote: --- Original message by: SciFi
bigassv2,104 looks much better.

I don't think flying vehicles are very good for this map unless they are limited to fling at treetop level. The map looks very realistic until you fly too high and see the boarders with low detail, then the illusion is gone.

http://i1144.photobucket.com/albums/o491/calihanman/looksgood_zpsce108bd1.jpg

http://i1144.photobucket.com/albums/o491/calihanman/itsok_zps0c66c25d.jpg

http://i1144.photobucket.com/albums/o491/calihanman/bad_zpsd1358f34.jpg

Everything else in the map look great though.


That would make the falcon less usefull, It needs it's airspace to dodge all the anti- air/vehicle weapons and the ability to fly high to be able to spot enemies like flag carriers.


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Sep 3, 2014 03:39 PM    Msg. 661 of 1557       
Quote: --- Original message by: StormUndBlackbird
: (

http://i.imgur.com/F9WQLQl.png


404- bigass not found


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Sep 3, 2014 03:58 PM    Msg. 662 of 1557       
Q: DMR sucks y ?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Sep 3, 2014 04:01 PM    Msg. 663 of 1557       
A: blame bourrin.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 3, 2014 05:26 PM    Msg. 664 of 1557       
Things I liked:
•New HUD elements (weapon pickup icons, DMR reticles)
•New shotgun looks good
•Creaks and groans when the Scorpion tank goes over a hill
•Night vision on the M6C/s
•Armored truck now has destroyed permutation

Things that I feel could use some additional modification/correction:
•The DMR flickers when you have active camo
•Shotgun feels underpowered. The reticle implies that the spread has been widened, but it doesn't seem like it does enough damage to compensate for this. Something to consider could be extending the range and tightening the spread (so that even if each individual pellet deals lackluster damage, the odds of more of them hitting a target are increased) or having a relatively short range and wide spread with increased damage-per-pellet.
•The anti-tank mines are selected by default, but it seem that people need to frag more often than they need to mine.
•I saw a floating bush
•New model for MA5K pls
•Armored truck feels too vulnerable to small arms fire. Maybe beef up the armor a bit (at least against handguns, shotguns, carbines/assault rifles, and marksman rifles), but make it so that bullets can penetrate the glass? If that's not already possible.


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Sep 3, 2014 06:15 PM    Msg. 665 of 1557       
Quote: --- Original message by: Echo77
Things I liked:
•New HUD elements (weapon pickup icons, DMR reticles)
•New shotgun looks good
•Creaks and groans when the Scorpion tank goes over a hill
•Night vision on the M6C/s
•Armored truck now has destroyed permutation

Things that I feel could use some additional modification/correction:
•The DMR flickers when you have active camo
Shotgun feels underpowered. The reticle implies that the spread has been widened, but it doesn't seem like it does enough damage to compensate for this. Something to consider could be extending the range and tightening the spread (so that even if each individual pellet deals lackluster damage, the odds of more of them hitting a target are increased) or having a relatively short range and wide spread with increased damage-per-pellet.
•The anti-tank mines are selected by default, but it seem that people need to frag more often than they need to mine.
•I saw a floating bush
•New model for MA5K pls
•Armored truck feels too vulnerable to small arms fire. Maybe beef up the armor a bit (at least against handguns, shotguns, carbines/assault rifles, and marksman rifles), but make it so that bullets can penetrate the glass? If that's not already possible.

 
Page 19 of 45 Go to page: · 1 · ... · 16 · 17 · 18 · [19] · 20 · 21 · 22 · ... · 45 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 12:29 AM 234 ms.
A Halo Maps Website