A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Ok Guys Just Please Help Me With This One

Author Topic: Ok Guys Just Please Help Me With This One (10 messages, Page 1 of 1)
Moderators: Dennis

TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Dec 15, 2013 12:40 PM    Msg. 1 of 10       
Don't tell me I'm doing it wrong, because I followed ODX's instructions EXACTLY. This happens with all of my mdoels and arms in Max:






Guys seriously. Can one of you put the FP models and arms from CMT weapons for me in a .FBX file for each weapon? It's important for Installation 01. I've basically hit a roadblock! It would mean that world to me!!!

Thanks!
Bean


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Dec 15, 2013 01:21 PM    Msg. 2 of 10       
I don't think so, since I've only got the Halo 3 Assault Rifle working, but thats not the one I want.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Dec 15, 2013 01:24 PM    Msg. 3 of 10       
Huh, perhaps. I never really knew. I would always close out the .gbxmodel importer before I opened the animation importer. Try that I suppose.

Otherwise I really don't know why it wouldn't be working. Unless my memory of animation is just that foggy and bad, which I partially doubt.


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Dec 15, 2013 01:38 PM    Msg. 4 of 10       
Ok that may have done the trick but now look:


Now the gun is not in the hands.
Edited by TheChunkierBean on Dec 15, 2013 at 01:39 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Dec 15, 2013 02:09 PM    Msg. 5 of 10       
Because animations are made using one model, and if you put those animations on another model they will not always work directly.


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Dec 15, 2013 02:15 PM    Msg. 6 of 10       
Ohhhhhhh so I need to extract the arms from the SPV3 map?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 15, 2013 02:31 PM    Msg. 7 of 10       
Doesn't matter what arms you use, they're all rigged the same (except in rare cases)

Import the animations with the same weapon model they were made for, or re-rig the weapon model you want to the nodes of the original.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 15, 2013 02:32 PM    Msg. 8 of 10       
Quote: --- Original message by: TheChunkierBean
Ohhhhhhh so I need to extract the arms from the SPV3 map?

No. Use another set of animations (or a different weapon model ; you can also try editing the model you have)


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Dec 15, 2013 03:02 PM    Msg. 9 of 10       
It's ok guys this actually works out great for Unity! XD


Banshee64
Joined: Dec 4, 2012

oify


Posted: Dec 15, 2013 04:03 PM    Msg. 10 of 10       
lol

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 2:24 PM 125 ms.
A Halo Maps Website