
jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: Dec 12, 2013 06:26 PM
Msg. 1 of 4
cc premutations tutorial reqest.
so I got my object using white In the alpha in the multi & I was just wondering how can I set up my premutations to make the object a different color in sapien?
and what does weight do? Edited by jackrabbit on Dec 12, 2013 at 06:26 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Dec 12, 2013 08:04 PM
Msg. 2 of 4
Weight is like a percentage chance of that item spawning. example: item collection with a flamethrower set to weight 50 and a sniper set to weight 50. You have a 50% chance of either weapon spawning. Edited by Maniac1000 on Dec 12, 2013 at 08:09 PM
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: Dec 12, 2013 10:24 PM
Msg. 3 of 4
thanks Maniac1000 I think I got what I need to know.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Dec 13, 2013 10:55 AM
Msg. 4 of 4
For color change, open grunt or other biped and look at "change colors" part. Add more permutations for the different colors you want and then open your shader and change "color change source" to A or whatever you want.
By the way, white color in multipurpose alpha changes color and black does not. Edited by altis94 on Dec 13, 2013 at 10:57 AM
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