
savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Nov 13, 2013 01:38 AM
Msg. 1 of 10
how can i open the single player maps with OS sapien???
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: Nov 13, 2013 01:52 AM
Msg. 2 of 10
1.backup your current tags set! eg: everything 2.download the sp map you want to open 3.extract the tags with hek+ 4.open the scenario with os sapien.
if you want to strip out os stuff from the scenario. use tool argument=remove-os-mods-from-scenario "Scenario Name"
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Nov 13, 2013 02:18 AM
Msg. 3 of 10
should of added more detail. i want to modify the main campaign with open sauce i can in regular sapien. but i want os. i get this in my debug with every campaign map 11.13.13 02:14:23 Increasing sound decompression buffer size to 1048576 bytes 11.13.13 02:14:24 EAX: 0x00000000 11.13.13 02:14:24 EBX: 0xFFFFE301 11.13.13 02:14:24 ECX: 0x00000000 11.13.13 02:14:24 EDX: 0x00000000 11.13.13 02:14:24 EDI: 0x0018F1C8 11.13.13 02:14:24 ESI: 0x00000000 11.13.13 02:14:24 EBP: 0x0018F0A0 11.13.13 02:14:24 ESP: 0x0018F090 11.13.13 02:14:24 EIP: 0x77D50BD2, 83 C4 04 C2 ????? 11.13.13 02:14:24 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: script node index #74 (0xe3bd004a) is unused or changed Edited by savinpvtmike on Nov 13, 2013 at 02:28 AM
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nihao123456ftw
Joined: Mar 24, 2012
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Posted: Nov 13, 2013 04:55 AM
Msg. 4 of 10
did you guys extract the scripts? They seem to be corrupted or something according to the debug http://hce.halomaps.org/index.cfm?fid=5478Also try recompiling after getting the scripts maybe Edited by nihao123456ftw on Nov 13, 2013 at 05:10 AM
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Nov 13, 2013 01:26 PM
Msg. 5 of 10
i have tryed and this is what i get 11.13.13 13:23:32 [b30 line 1] this is not a valid type.: bool global_dialog_on false) 11.13.13 13:23:32 recompiling scripts after scenarios were merged. 11.13.13 13:23:32 this is not a valid type.: bool global_dialog_on false)
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Nov 13, 2013 01:56 PM
Msg. 6 of 10
delete the script blocks in guerilla, then open in sapien and recompile them with the campaign scripts zteam released.
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Nov 13, 2013 02:19 PM
Msg. 7 of 10
thx masters it worked your awsome
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nihao123456ftw
Joined: Mar 24, 2012
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Posted: Nov 13, 2013 06:04 PM
Msg. 8 of 10
I was close :x
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Destroyer50
Joined: Aug 18, 2013
i eat lolmans
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Posted: Nov 13, 2013 06:06 PM
Msg. 9 of 10
yep now the question is how to compile a map without it needing the data files like cmt did
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Nov 13, 2013 11:17 PM
Msg. 10 of 10
once the script compiled you dont need it any more Edited by savinpvtmike on Nov 13, 2013 at 11:17 PM
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