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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Scorpion driver.

Author Topic: Scorpion driver. (14 messages, Page 1 of 1)
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QuiteGamer
Joined: Oct 17, 2013

HA! I knew someone was alive in here.


Posted: Oct 30, 2013 06:32 PM    Msg. 1 of 14       
I'm trying to get marines into the drivers seat of the scorpion, by using the "vehicle_load_magic," script, but what's the correct name of the drivers seat? I've tried "driver," which works on most vehicles, but not on the scorpion for some reason, any suggestions?

- QG


ZX 707
Joined: Feb 15, 2012


Posted: Oct 31, 2013 05:14 PM    Msg. 2 of 14       
The name is "driver" but marines don't have animations for driving the scorpion. You can change the label in the vehicle tag which is currently "scorpion-driver" to something else such as "W-driver" and that will allow marines to drive it however, it may look strange as they will be using warthog animations.


QuiteGamer
Joined: Oct 17, 2013

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Posted: Nov 1, 2013 04:46 AM    Msg. 3 of 14       
Perfect, thank you! :D


paddy369
Joined: Oct 27, 2013


Posted: Nov 2, 2013 02:12 PM    Msg. 4 of 14       
Hey QuiteGamer, what are your settings in guerilla for the scorpion, is he shooting and driving for you?


QuiteGamer
Joined: Oct 17, 2013

HA! I knew someone was alive in here.


Posted: Nov 2, 2013 02:50 PM    Msg. 5 of 14       
Honestly, I haven't tried it yet, I used to have it shooting and driving on my old computer, which exploded. I made those tags years back, and lost everything, except for a video of them shooting etc..

Here's the video - http://www.youtube.com/watch?v=wc5kp_mlc-k

The scorpions arrive around 3:00.


paddy369
Joined: Oct 27, 2013


Posted: Nov 2, 2013 04:56 PM    Msg. 6 of 14       
cool, tell me pls when you got the settings


QuiteGamer
Joined: Oct 17, 2013

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Posted: Nov 3, 2013 12:20 PM    Msg. 7 of 14       
Alright, I got it shooting and driving, I could just send you the tag on xfire, but basically I just copied the information from the wraith and used it for the scorpion.

http://www.youtube.com/watch?v=2SMWg2rMDnI&feature=youtu.be


paddy369
Joined: Oct 27, 2013


Posted: Nov 3, 2013 12:39 PM    Msg. 8 of 14       
lol, i dont have a vehicle tag, only biped and models lol, but i extracted all with hek+, did you download it?


QuiteGamer
Joined: Oct 17, 2013

HA! I knew someone was alive in here.


Posted: Nov 3, 2013 12:43 PM    Msg. 9 of 14       
I extracted everything with hek+ just extract b40, and you'll have all the vehicle tags you need.


paddy369
Joined: Oct 27, 2013


Posted: Nov 3, 2013 12:58 PM    Msg. 10 of 14       
but did you turn on ai is flying?


QuiteGamer
Joined: Oct 17, 2013

HA! I knew someone was alive in here.


Posted: Nov 3, 2013 01:57 PM    Msg. 11 of 14       
- speed wakes physics
- driver power wakes physics
- kills riders at terminal velocity
- causes collision damage
- ai driver enable
- ai driver can side-step


paddy369
Joined: Oct 27, 2013


Posted: Nov 5, 2013 03:43 PM    Msg. 12 of 14       
i dont know why, but my tank doesnt move :(, pls help me, are my commands maybe wrong?
or what do you have in your command list (command list in sapien under enouncers)


QuiteGamer
Joined: Oct 17, 2013

HA! I knew someone was alive in here.


Posted: Nov 6, 2013 03:02 PM    Msg. 13 of 14       
I use several squads with different firing positions, and set both initial and return to "guarding at guard position." Then I make it change squad by using script, "volume_test_objects." Although I think you'll be fine with one squad and several firing positions, but the tank hardly moves at all if there are allies nearby, and it needs a clear path to work properly. Add me on xfire if you need some help, quitegamer.


paddy369
Joined: Oct 27, 2013


Posted: May 25, 2015 08:19 AM    Msg. 14 of 14       
Finally i fixed the problem, I never gave my spawned driver the info to execute the command.

 

 
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