
PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: May 19, 2014 09:38 AM
Msg. 106 of 117
The map loos really good, don't forget to put teh Johnlex Sword somewhere hidden in the map.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: May 19, 2014 09:46 AM
Msg. 107 of 117
Great job kz! Cant wait to test this.
in safe mode. Edited by MEGASEAN2812 on May 19, 2014 at 09:46 AM
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1bobsam1
Joined: Mar 18, 2010
I win. You lose.
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Posted: May 19, 2014 12:16 PM
Msg. 108 of 117
Make sure the Battle Rifle uses the proper errorless burst fire method.
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: May 19, 2014 01:33 PM
Msg. 109 of 117
yes please explain, i have yet to get it to work completely (didn't it have something to do with overheating?)
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1bobsam1
Joined: Mar 18, 2010
I win. You lose.
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Posted: May 19, 2014 01:33 PM
Msg. 110 of 117
Well I, personally, don't know how it works, but Jesse used it in Foundry's Tagset also, Headlong PB2 ( http://hce.halomaps.org/index.cfm?fid=3438 ) used it too. That's why I just wanted you to use Jesse's tagset but make your nice shaders and stuff on top of said tagset. Edited by 1bobsam1 on May 19, 2014 at 01:34 PM
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: May 19, 2014 01:37 PM
Msg. 111 of 117
i see. i was making my own from scratch but i that would be a lot easier and would allow me to focus directly on the bsp. (i will probably just use a mixture of zteam and jesse)
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1bobsam1
Joined: Mar 18, 2010
I win. You lose.
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Posted: May 19, 2014 03:42 PM
Msg. 112 of 117
Nothing says you cannot fiddle with its fire rate...? I just said you need to make sure it was the flawless method.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: May 20, 2014 01:29 AM
Msg. 113 of 117
I don't know why, but simply adding a second firing trigger (that doesn't do anything) makes the BRs fire perfectly.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: May 20, 2014 10:08 PM
Msg. 114 of 117
Im happy to confirm that this map is scary in safe mode.
yeah im in SBB. I think.
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: May 21, 2014 01:12 AM
Msg. 115 of 117
being a bit over the poly limit will do that to a map  on another note i will be taking a few weeks hiatus from working on anything halo related, i have to get focused on college as it is coming up to the end of the spring quarter. you might see some updates here and there but its unlikely.
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Bobblehob
Joined: Aug 29, 2010
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Posted: May 21, 2014 01:01 PM
Msg. 116 of 117
The CMT guys got the errorless firing method working, talk to Ifafudafi. I think they posted or made a video about the method specifically as well...
http://www.halomods.com/ips/index.php?/topic/300-ifafudafi-writes-about-his-mod-work/page__st__180
^^ There it is, even with screenshots <3
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Ubergoober
Joined: Oct 11, 2010
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Posted: Jun 18, 2014 10:07 AM
Msg. 117 of 117
hows this coming along then?
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