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Author Topic: Halo 3 "Rats nest" the remake thread. (117 messages, Page 4 of 4)
Moderators: Dennis

PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 19, 2014 09:38 AM    Msg. 106 of 117       
The map loos really good, don't forget to put teh Johnlex Sword somewhere hidden in the map.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: May 19, 2014 09:46 AM    Msg. 107 of 117       
Great job kz! Cant wait to test this.


in safe mode.
Edited by MEGASEAN2812 on May 19, 2014 at 09:46 AM


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: May 19, 2014 12:16 PM    Msg. 108 of 117       
Make sure the Battle Rifle uses the proper errorless burst fire method.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: May 19, 2014 01:33 PM    Msg. 109 of 117       
yes please explain, i have yet to get it to work completely (didn't it have something to do with overheating?)


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: May 19, 2014 01:33 PM    Msg. 110 of 117       
Well I, personally, don't know how it works, but Jesse used it in Foundry's Tagset also, Headlong PB2 ( http://hce.halomaps.org/index.cfm?fid=3438 ) used it too.

That's why I just wanted you to use Jesse's tagset but make your nice shaders and stuff on top of said tagset.
Edited by 1bobsam1 on May 19, 2014 at 01:34 PM


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: May 19, 2014 01:37 PM    Msg. 111 of 117       
i see. i was making my own from scratch but i that would be a lot easier and would allow me to focus directly on the bsp. (i will probably just use a mixture of zteam and jesse)


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: May 19, 2014 03:42 PM    Msg. 112 of 117       
Nothing says you cannot fiddle with its fire rate...? I just said you need to make sure it was the flawless method.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: May 20, 2014 01:29 AM    Msg. 113 of 117       
I don't know why, but simply adding a second firing trigger (that doesn't do anything) makes the BRs fire perfectly.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: May 20, 2014 10:08 PM    Msg. 114 of 117       
Im happy to confirm that this map is scary in safe mode.

yeah im in SBB. I think.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: May 21, 2014 01:12 AM    Msg. 115 of 117       
being a bit over the poly limit will do that to a map

on another note i will be taking a few weeks hiatus from working on anything halo related, i have to get focused on college as it is coming up to the end of the spring quarter. you might see some updates here and there but its unlikely.


Bobblehob
Joined: Aug 29, 2010


Posted: May 21, 2014 01:01 PM    Msg. 116 of 117       
The CMT guys got the errorless firing method working, talk to Ifafudafi. I think they posted or made a video about the method specifically as well...

http://www.halomods.com/ips/index.php?/topic/300-ifafudafi-writes-about-his-mod-work/page__st__180

^^ There it is, even with screenshots <3


Ubergoober
Joined: Oct 11, 2010


Posted: Jun 18, 2014 10:07 AM    Msg. 117 of 117       
hows this coming along then?

 
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