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Author Topic: killzones test server attempt 2 (4 messages, Page 1 of 1)
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killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Oct 14, 2013 09:32 AM    Msg. 1 of 4       
so i decided to ditch the dedicated server as it was being a "pita" so i am just going to make one through the game feel free to join at any time as it will be left up all day.

servername: killzones-test server
map: http://www.mediafire.com/download/usha6b4vah8h5iz/kzcm-tutorial.yelo

the reason i am doing this is a want feedback on the Spartans shaders and how well the stock colors work with them. and ingame is the best way as you cant really see how the shaders look at different angles without clogging up everyone's bandwidth with tons of images. so enjoy messing around on the map and leave your feedback in this thread

Edit: if for some reason my server is not on the list or is unable to be connected (been having internet issues with my isp recently) just run the map in a lan game and use the devcam to view the characters.
Edited by killzone64 on Oct 14, 2013 at 10:01 AM


ZOBI3KING
Joined: Dec 25, 2012

Look at me, I'm the captain now.


Posted: Oct 14, 2013 06:50 PM    Msg. 2 of 4       
The visor looks off but the rest looks close enough to halo 3 to call it good.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Oct 14, 2013 07:30 PM    Msg. 3 of 4       
The visor should NOT be yellow. It should be more orange.

edit:Something is odd with the FP arms...seems like the bump maps are being crazy
Edited by Dumb AI on Oct 14, 2013 at 07:38 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Oct 14, 2013 08:12 PM    Msg. 4 of 4       
I have tested every color that you can select in Halo 1.

The colors look fine.

 

 
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