
Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Sep 12, 2013 07:04 AM
Msg. 1 of 21
Supz, after more than a year of designing, re-designing, scripting, modeling characters, levels, vehicles and weapons - story writing, finalizing, restarting, remodeling EVERYTHING, animating, UV-ing, UV-Unwrapping and bitmap and shaders drawing, editing and creating.... I have nearly finished the first (playable) level of Nyx, a single player campaign based in the Halo Universe with new characters, vehicles and weapons. I have a few things I need help with though. :) -Could anyone please make some animations for cinematics, sort of action-y. -Voice actors, I have a wide spread of voices that need filling. :Characters are: The player, Ivan, very little lines, none in the first level (from memory). SGT Burke <male>;, The leader of the team, also the funny guy, probably the most lines. SGT Owens <male>;, this dude is a beast, hardly talks, loves explosion, 'nuff said. Pvt Boltha <male>;, scout of the group, has an accent, it scares the enemy. :) Cpl Sanchez <female>;, The technically minded of the group, she flies ships, drives cars, fixes stuff... and opens doors. :) The Captain (Has no name as of yet), has ONE speech in the entire campaign. -more characters in other levels. Here's a large speech taken from the Admiral, just send me a .wav of an extract of this and I'll see where I can put you. Well, we sent the Shadow of Regret; a great science cruiser down there to investigate the huge energy readings from beneath the surface of the planet, an entire ancient computer system. They went missing three days ago, just before completing their assignment of translating the data. This ship and its crew are the best in their field, our reconnaissance scouts have not detected any sentient life signs, but what they HAVE found, is the remains of the ship, before perishing themselves. My associate here suggested sending you along with a team he put together for you. Hobbet de 360. If you wanna help or get in contact with me, my xfire is Hobbet360, and my email is Hobbet360@gmail.comI don't mind if I don't get the first things, but animations are a MUST... :3 plz. -Hobbet360 (again) -Plz don't ask for progress and pix 'n' stuff; they will come soon enough. :) Animators PLEASE! Edited by Hobbet360 on Feb 22, 2014 at 03:15 AM Edited by Hobbet360 on Feb 22, 2014 at 03:21 AM Edited by Hobbet360 on Feb 22, 2014 at 03:22 AM Edited by Hobbet360 on Mar 3, 2014 at 01:58 AM
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: Sep 12, 2013 07:55 AM
Msg. 2 of 21
I would say use OS but since you cant even install halo 1.09 I'm not sure what to do for the tag space limit, and I would suggest not using tool_pro since it can often cause maps to crash. Edited by Guilty_spark on Sep 12, 2013 at 07:56 AM
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Sep 12, 2013 08:07 AM
Msg. 3 of 21
Tool_pro can't help with the secondary limit. :(
It also doesn't run on my PC. (:) <-- the undecided face.
E- Someone said something about the BSPs making the tag limit, but I ain't got no more BSPs. D: Edited by hobbet360 on Sep 12, 2013 at 08:08 AM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 12, 2013 10:25 AM
Msg. 4 of 21
If you have a sister, you can trying asking her, hobbet.
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Tommyhill98
Joined: Dec 25, 2012
because I couldn't have 99
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Posted: Sep 12, 2013 12:17 PM
Msg. 5 of 21
I can do voices? I'm interested!
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Sep 13, 2013 03:27 PM
Msg. 6 of 21
Im game for voices.
Youtube: Kantusr1
Facebook: Kantus ssmt
Gametracker: sskantus (used to be 8th in the world)
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Sep 13, 2013 05:02 PM
Msg. 7 of 21
Hello again, Thank you for a quick response, (and thanks for replying all together). I received your Email, Tommyhill98, but my account get's blocked every time I send an Email... I'll change the address in the main post to "Da-Hobbet360@hotmail.com". :) Here is the character list again, anyone specific, anyone? The player, Ivan, very little lines, none in the first level (from memory). SGT Burke <male>, The leader of the team, also the funny guy, probably the most lines. SGT Owens <male>, this dude is a beast, hardly talks, loves explosion, 'nuff said. Pvt Boltha <male>, scout of the group, has an accent, it scares the enemy. :) Cpl Sanchez <female>, The technically minded of the group, she flies ships, drives cars, fixing stuff... and opens doors. :) The Captain (Has no name as of yet), has ONE speech in the entire campaign. also, Prof. Gibson <male>, featured in the intro level (cinematics) and later in the game. Prof. Gonzalez <female>, assistant scientist. featured later in the game and in the background of the intro level. Ivan's old friend <unnamed> & <undecided>, featured later in the game and in the background of the intro level. <Note to self, actors are, so far, Tiel. Tommyhill98. ASCENDANTJUSTICE.> Btw... Quote: THE PROBLEM THAT NEEDS AN IMMEDIATE FIX!!! D: -I have a tag-size issue that needs immediate resolvingness... I cannot remove any more tags and I have breached the secondary file limits by 0.49M and I still need to add in more animations, BSP details, shaders, bitmaps, sounds, music, voices and mouth data.
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any help?
-Le Hobbet de 360.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 13, 2013 06:35 PM
Msg. 8 of 21
You got any minor characters that aren't really meant to be taken seriously? (like Chips Dubbo the Aussie marine)
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Sep 15, 2013 01:44 AM
Msg. 9 of 21
Aye, a connversation in lvl 2... which I haven't done much on yet. Btw... Quote: THE PROBLEM THAT NEEDS AN IMMEDIATE FIX!!! D: -I have a tag-size issue that needs immediate resolvingness... I cannot remove any more tags and I have breached the secondary file limits by 0.49M and I still need to add in more animations, BSP details, shaders, bitmaps, sounds, music, voices and mouth data.
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any help?
-Le Hobbet de 360. EDIT!!! I just checked the script, there are 3 marines having a random convorsation at the start of the level... Right before they blow up. ;) Barry. (RIP) Chris. (RIP) Samuel. (RIP) They talk about if the player is a man, women, or a moskoby duck. Edited by hobbet360 on Sep 15, 2013 at 08:10 AM
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: Sep 15, 2013 12:01 PM
Msg. 10 of 21
I guess I could voice act if you need
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 15, 2013 10:35 PM
Msg. 11 of 21
Quote: --- Original message by: hobbet360Aye, a connversation in lvl 2... which I haven't done much on yet. Btw... Quote: THE PROBLEM THAT NEEDS AN IMMEDIATE FIX!!! D: -I have a tag-size issue that needs immediate resolvingness... I cannot remove any more tags and I have breached the secondary file limits by 0.49M and I still need to add in more animations, BSP details, shaders, bitmaps, sounds, music, voices and mouth data.
:\
any help?
-Le Hobbet de 360. EDIT!!! I just checked the script, there are 3 marines having a random convorsation at the start of the level... Right before they blow up. ;) Barry. (RIP) Chris. (RIP) Samuel. (RIP)They talk about if the player is a man, women, or a moskoby duck. Edited by hobbet360 on Sep 15, 2013 at 08:10 AM Interesting...I think I would like to contribute...
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Sep 16, 2013 05:58 AM
Msg. 12 of 21
Quote: --- Original message by: MEGAVKNG If your that far, can we expect some neat screens soon? After I get some animations, they always sell a level. :) Stuff I still need to do... (in order of processes) 0. I fixed the tagspace issue by splitting the first (playable) level into 2 .map files. 1. -3P animate, cinematic & in-game. 1. -Get new textures to re-UV-unwrap the entire level. 2. -Alpha testing. 2. -Screenshots. 3. -Voice act. 4.-...
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StormUndBlackbird
Joined: Oct 27, 2011
https://youtube.com/StormUndBlackbird
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Posted: Sep 16, 2013 09:11 AM
Msg. 13 of 21
I'll gladly help your project with my voice acting. I'm sure you've heard of my acting once before, but if not, then I'll show you my stuffs with joy ;-)
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Sep 17, 2013 06:38 AM
Msg. 14 of 21
Cool beans and such. :) I have been doing some of the minor animations, like hacking a door panel, leaning against a wall and some wounded and dead people - But I have some scenes such as "sprinting to a door and mellow-rage-punch it in frustration" and "Elite stabbing the captain (interrupting his majestic speech) then throwing him away. Any takers? My 3P animation skills still are not that great. :( :3Edited by hobbet360 on Sep 17, 2013 at 06:39 AM
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Tommyhill98
Joined: Dec 25, 2012
because I couldn't have 99
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Posted: Sep 17, 2013 08:28 AM
Msg. 15 of 21
could I have some sample lines for the male characters? so I can get a feel for what their voices are like cheers
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Oct 9, 2013 06:49 AM
Msg. 16 of 21
Well... I have decided to start getting voices for the 2nd part of the introduction map, as it will be easier to animate. (because of a fight scene, someone running then leaning on the locked door, an elite stabbing someone from behind, the victim of stab, people leaning on tables, many more that are in "xyz10a" and "xzy10b")
-Anyone wanna do 3P animations, please?
Not as many voices in "xyz0b" aswell. -Ivan (player) Has 1 line being, "Aye, sir. I will do my best."
-Admiral. Does most of the talking in this scene.
-Sgt. Owens. Starts talking as the camera fades out. (half a line). (This being, "So you have a special request for me, sir?")
-Sgt Burke. Asks a question or 2.
-A Seedy Crewman. Because normal crew just won't cut it. (Says 2 words, being, "Uh.... Sir!")
(Boltha will be in the scene, but just casually listening in the back-ish-ground.)
My Emails are not working, so if you are interested please hit me up on Skype (Hobbet360), Xfire (Hobbet360) or here (which would be a tad harder to communicate on, as I need your voice, not your text :) )
But really, I NEED AN ANIMATOR!!! PLEASE!!!!
plz, t'would be really helpful, thanks.
I can animate small things like table leaning and basic stuff during a conversation, but just for the other things, mentioned above.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 9, 2013 10:11 AM
Msg. 17 of 21
What do you mean by "seedy"?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Oct 11, 2013 11:59 AM
Msg. 18 of 21
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Feb 22, 2014 03:29 AM
Msg. 19 of 21
I rewrote the OP instead of making another thread; Animator/s wanted. -My skills are terrible. here's an example of how much of a "wristwatch" my animated characters look. https://www.dropbox.com/s/udwjay2128yhma6/NYX_admiral_chair_anim_alpha.pngEDIT! Another few basic animations and a screenshot. (by me)  I still would love an animator... and a bump... C: Edited by Hobbet360 on Feb 23, 2014 at 02:55 AM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Feb 23, 2014 10:19 AM
Msg. 20 of 21
I don't think you are doing too bad. I would love to help, but I know next to nothing about cinematic animations.
Question, don't you need our voices anymore???
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Feb 24, 2014 01:11 AM
Msg. 21 of 21
Yeah, I still need voices, sorry I didn't really communicate with any of the volunteers. :3 Just send me a line or two of the segment I posted in the OP so I can see who you would be good for, (as a character).
Btw.................... I can do the simple animations like the ones seen above, but it's the action ones I can't do at all.
more advertisement... Animators! I summon thee! :3
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