
Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 14, 2013 12:23 PM
Msg. 1 of 10
Quote: --- Original message by: MEGAVKNG Am i allowed to use a student (or Noncommercial) license, Im broke as all hell right now >.< and since i have to fix my PC a little later, Ill be seriously broke... Technically, you have to be a student to use that. But I'm sure most people don't bother making sure they meet that little criteria. Get it here: https://students.autodesk.com/ Edited by Dumb AI on Jul 14, 2013 at 12:25 PM
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Jul 14, 2013 01:00 PM
Msg. 2 of 10
Quote: --- Original message by: Dumb AI Technically, you have to be a student to use that. wrong. anyone can download the student version of 3dsmax, but the eula states that it can only be used for educational purposes. using 3dsmax student edition for monetization is going against the eula and can result in legal repercussions.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Jul 14, 2013 01:24 PM
Msg. 3 of 10
Quote: --- Original message by: MEGAVKNG So anyone student or not can use 3DS MAX noncommercially? (which every halo mod itself is anyway?) yes. however, keep in mind that modern iterations of 3dsmax were designed for professional modellers and animators, not halo modding.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 14, 2013 02:43 PM
Msg. 4 of 10
Quote: --- Original message by: master noobQuote: --- Original message by: Dumb AI Technically, you have to be a student to use that. wrong. anyone can download the student version of 3dsmax, but the eula states that it can only be used for educational purposes. using 3dsmax student edition for monetization is going against the eula and can result in legal repercussions. I never read EULAs or Terms and Conditions.
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Nickster5000
Joined: Dec 11, 2010
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Posted: Jul 14, 2013 05:28 PM
Msg. 5 of 10
Quote: --- Original message by: master noobQuote: --- Original message by: MEGAVKNG So anyone student or not can use 3DS MAX noncommercially? (which every halo mod itself is anyway?) yes. however, keep in mind that modern iterations of 3dsmax were designed for professional modellers and animators, not halo modding. Doesn't mean you can't use them :) I've gotten terrain ingame & a fully animated vehicle ingame using 3ds Max 2013.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 14, 2013 07:33 PM
Msg. 6 of 10
Quote: --- Original message by: MEGAVKNG does anybody read them? XD lol. Not many do but some people do spend time reading it.
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: Jul 14, 2013 07:50 PM
Msg. 7 of 10
Quote: --- Original message by: Dumb AIQuote: --- Original message by: MEGAVKNG does anybody read them? XD lol. Not many do but some people do spend time reading it. because for all you know you could be selling your life.
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Jul 14, 2013 11:14 PM
Msg. 8 of 10
It'll work perfectly Everything I've showed-off here I made using Max2009(which is max11 by version#)
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Jul 15, 2013 12:43 AM
Msg. 9 of 10
If I'm not mistaken, 2014 keeps a rather significant amount of comparability with halo. 2008 is optimal but 2010 works well too
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 15, 2013 12:53 AM
Msg. 10 of 10
Quote: --- Original message by: Guilty_sparkQuote: --- Original message by: Dumb AIQuote: --- Original message by: MEGAVKNG does anybody read them? XD lol. Not many do but some people do spend time reading it. because for all you know you could be selling your life. Everyone should considering making them a lot shorter. I don't think they realize just how boring it is and how long it takes to read those things.
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