
clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 2, 2013 01:03 PM
Msg. 1 of 4
Is it possible?
Edited by clonecam117 on Apr 2, 2013 at 01:04 PM
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Daniloc
Joined: Mar 10, 2013
:D
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Posted: Apr 3, 2013 12:14 AM
Msg. 3 of 4
mm i prefer max because I Used aether to extract the obj "bsp" import in max set the light and export to an obj model and with OS_Tool Open sauce Inject the modded lightmaps to the bsp and in max use render to texture and use the lightmaps made in 3ds max original OS See the bases REd and Blue light :)
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 6, 2013 03:46 AM
Msg. 4 of 4
No offense, but your lighting still looks like crud. Assuming you see past the bloom of the OS extension (you are not fully taking advantage of OS), the lighting is hardly any different, and in fact, you do not need OS for more detailed lighting than CE can normally offer.
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