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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Rate of fire problem

Author Topic: Rate of fire problem (8 messages, Page 1 of 1)
Moderators: Dennis

ReconNinja117
Joined: Nov 11, 2011


Posted: Mar 9, 2013 09:35 PM    Msg. 1 of 8       
I'm trying to set a weapon's rate of fire at 800 rounds per minute (13.34 per second), but in game it only fires at about 600 (10 per second). Is there a solution to this?
Here's an example of what I'm trying to achieve: www.youtube.com/watch?v=uqdFsBSXSl4
What I get: http://www.xfire.com/videos/5ea027


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Mar 10, 2013 01:59 AM    Msg. 2 of 8       
I suppose you have tried changing the .weapon tag's fire rate in Guerrila?


ReconNinja117
Joined: Nov 11, 2011


Posted: Mar 10, 2013 05:17 PM    Msg. 3 of 8       
That's how I tried changing it, yes (firing effects created per second).


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Mar 11, 2013 06:15 AM    Msg. 4 of 8       
As in, under Triggers -> firing -> rounds per second? Or Triggers -> Firing Effects -> shot count lower/upper bound? The former is the correct one.
Also, did you open and save the file in Guerrila as admin? Especially important if you are using Vista and above comps, and your Halo CE directory is in C:\Program Files (or Program Files (x86)) \Microsoft Games, which requires admin permissions if you use UAC.


ReconNinja117
Joined: Nov 11, 2011


Posted: Mar 12, 2013 08:22 PM    Msg. 5 of 8       
I was doing it correctly (triggers/firing/rounds per second) to begin with, and running Guerrilla as the administrator didn't help.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 15, 2013 04:10 AM    Msg. 6 of 8       
If I recall correctly, halo doesn't allow you to use odd firing rates. Teh lag knows more about this than me, but I think firing rates went from like.... Oh hell I don't even remember, I just know that there was a major issue with the firing rate multiples.


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Mar 15, 2013 06:14 AM    Msg. 7 of 8       
Quote: --- Original message by: Jesse
If I recall correctly, halo doesn't allow you to use odd firing rates. Teh lag knows more about this than me, but I think firing rates went from like.... Oh hell I don't even remember, I just know that there was a major issue with the firing rate multiples.


So you're saying he should try, like, 14 or something?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 16, 2013 05:43 AM    Msg. 8 of 8       
I think it was more like 5, 10, 15, 30, 60. I am far from sure though.

 

 
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