
Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: Feb 21, 2013 09:37 PM
Msg. 1 of 3
Hey, I have recently finished a biped and put it in-game. Now I am working on animating it for a particular weapon. Most of the animations are working fine, except for turn-right and turn-left.
I created the animations, exported them to .jmt and compiled but in-game he doesn't rotate now. generally when you rotate your character his torso rotate a certain amount, then he moves his feet and turns. Now his torso twists and then he starts wiggling his feet, but not turning.
Any advice would be appreciated.
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: Feb 21, 2013 10:32 PM
Msg. 3 of 3
No, jmt is the correct extension. I imported the existing animations and just changed the arm position to hold my gun. Then exported to the same file type.
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