
Georgespartan01
Joined: Nov 1, 2010
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Posted: Feb 15, 2013 10:19 PM
Msg. 1 of 5
I recently posted a topic about why my Detail Objects make sapien crash, after testing some stuffs I noticed this only happens on my custom maps, I tried with the default CE maps and I can add detail objects without problems or crashing issues... So I think this most be due to the bsp or bitmaps of my custom map... any idea.
Here is the debug (I have OpenSauce 3.0)
02.15.13 21:15:46 sapien pc 01.00.09.0620 ---------------------------------------------- 02.15.13 21:15:46 reference function: _write_to_error_file 02.15.13 21:15:46 reference address: 401b13 02.15.13 21:15:46 CreateDevice succeeded with refresh rate = 0 02.15.13 21:15:46 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 02.15.13 21:16:05 Increasing sound decompression buffer size to 1048576 bytes 02.15.13 21:17:18 WARNING: 1 clusters in structure_bsp levels\las_sirenas\las_sirenas have no background sound or sound environment. 02.15.13 21:17:19 DirectInput: 'Acquire (keyboard)' returned (DIERR_OTHERAPPHASPRIO#-2147024891) 02.15.13 21:17:26 local player 0, weapon (0x0), deleted unexpectedly 02.15.13 21:19:29 EAX: 0x00000004 02.15.13 21:19:29 EBX: 0xFFFFFF01 02.15.13 21:19:29 ECX: 0x00000000 02.15.13 21:19:29 EDX: 0x00000000 02.15.13 21:19:29 EDI: 0x0018F068 02.15.13 21:19:29 ESI: 0x00000000 02.15.13 21:19:29 EBP: 0x0018EF40 02.15.13 21:19:29 ESP: 0x0018EF30 02.15.13 21:19:29 EIP: 0x77770C22, 83 C4 04 C2 ????? 02.15.13 21:19:29 EXCEPTION halt in .\detail_object_tool_handler.cpp,#103: &diffuse_color: assert_valid_real_rgb_color(0.678426, 1.515228, 0.129410)
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Feb 16, 2013 06:04 AM
Msg. 2 of 5
I'm not sure but it might be because of some bsp error or a shader.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Feb 16, 2013 01:24 PM
Msg. 4 of 5
Could you pm me the map? I don't see how else I could help.
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