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Author Topic: Relased-Operation Secret Mission (Episode 1) (40 messages, Page 1 of 2)
Moderators: Dennis

DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 15, 2012 10:17 PM    Msg. 1 of 40       
Hey guys, finally the project Operation Secret Mission Episode 1, this complete, missing only the dialogues, I hand them to add them, but only if it is complete'm fixing some bugs.

history:

PS: This story had planned well before the start of Halo 4, so I imagined what would happen in Halo 4, but when it came out and I saw ended. I realized that fitted well after Halo 4.

After it was discovered that the covenant storm, and death of Didacta. The UNSC Was in peace for some years. The ONI has detected a fleet of covenant storm approaching Earth, formed by several battle cruisers and super freighters, the UNCS unfortunately lost many ships during the Human-Covenant War. And have just a handful of ships, attempts to defend Earth UNSC made ​​a massive evacuation of most civilians and took them to an unknown sector, while the UNSC removes the covenant storm on Earth.

The ONI has discovered from which these forces. In an area called 009, in the Solar System.

The ONI to Secret Mission planned the operation, consisting of the following:

He has located the coordinates of a Covenant capital ship, just outside Los Angeles.

It is planned to make a surprise Assault.

He sent a group ODST and Master Chief

They entered the ship through the gravity lift and take the controls of the ship, but first open the doors of the hangar for the entry of troops by pelicans.

Captured the captain of the ship of the covenant.

When, already have enough troops of the UNSC, this will do a space jump. And going by simulating such provisions, in case you want to communicate with the capital ship will use the prisoner.

Then begin to follow Halycon class frigates and cruisers to support you. Dropships be sent to the headquarters of the covenant.

Using the Group ODST, put a nuclear warhead on the research center's covenant and flee from the capital ship there.

This will end the Covenant Storm and we will make it easy to exterminate the covenant of the Earth

Screenshots






























Credits:

To be honest, everyone deserves credit, because they supported me with doubts and errors, but mostly the tags


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Dec 15, 2012 10:24 PM    Msg. 2 of 40       
Quote: --- Original message by: DFagent007
Credits:

To be honest, everyone deserves credit, because they supported me with doubts and errors, but mostly the tags

so I get credit for doing nothing? :O
also, no download link for a release? is sad day!


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 15, 2012 10:43 PM    Msg. 3 of 40       
I get credit for being me.
And doing some of the voices (which were unused).


Just releasing a bunch of pics.
Edited by Dumb AI on Dec 15, 2012 at 10:45 PM


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 15, 2012 10:51 PM    Msg. 4 of 40       
Yes to all the credits are, for the past year that have supported me, and next week I'll post the project on the forum or directly to Dennis, but if I get the dialogs, I'll have to do with string list


Ubergoober
Joined: Oct 11, 2010


Posted: Dec 16, 2012 02:58 AM    Msg. 5 of 40       
released? but where?


Kozakuu
Joined: Oct 30, 2011

Only the person who was wisdom can read the most.


Posted: Dec 16, 2012 05:02 AM    Msg. 6 of 40       
Could have picked a better name tbh


licon4812
Joined: Sep 22, 2012


Posted: Dec 16, 2012 05:04 AM    Msg. 7 of 40       
post a link


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 11:53 AM    Msg. 8 of 40       
Quote: --- Original message by: Kozakuu
Could have picked a better name tbh


Is that the name I saw in a movie and I am inspired by this project lol.

And I'm uploading the 4 parts in mediafire, are possibly later, or Monday. I'll give only the first part and Dennis will hand the entire project in a single archive


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 16, 2012 12:03 PM    Msg. 9 of 40       
Quote: --- Original message by: master noob
Quote: --- Original message by: DFagent007
Credits:

To be honest, everyone deserves credit, because they supported me with doubts and errors, but mostly the tags

so I get credit for doing nothing? :O
also, no download link for a release? is sad day!


You get credit for not bothering him, perhaps? That's totally the same as support with doubts and errors. :/


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Dec 16, 2012 12:35 PM    Msg. 10 of 40       
Wish the pics were a bit larger and perhaps a trailed was available. The screenshots do appear to be interesting, but I'd like to see more before I try it! Including a link :-)


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 12:45 PM    Msg. 11 of 40       
Quote: --- Original message by: The Lodeman
Wish the pics were a bit larger and perhaps a trailed was available. The screenshots do appear to be interesting, but I'd like to see more before I try it! Including a link :-)


In fact, I'm wrong on the number of pixels to upload, if I want to show gameplay before to give me his critique, there will be some parts that are wrong. Because it is the first time you use more scripts to comparison of the maps Secret Mission had already risen above.

The trouble is that no use Global Scripts, not that that perjudice, use pure startup script type


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 16, 2012 01:44 PM    Msg. 12 of 40       
I look forward to downloading and playing this. I'll see about getting this added into the CMT/Mooseguy UI.


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Dec 16, 2012 02:00 PM    Msg. 13 of 40       
No offense, but you shouldn't be adding in projects even before they have proved themselves. Moose's UI, which is shaping up very nicely, is about having quick access to all the community favorite maps. Adding in everyone and their dog's map project will make the campaign section needlessly cluttered.


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 02:09 PM    Msg. 14 of 40       
Two hours more and finish the uploading the part one in mediafire


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 16, 2012 02:11 PM    Msg. 15 of 40       
Quote: --- Original message by: The Lodeman
No offense, but you shouldn't be adding in projects even before they have proved themselves. Moose's UI, which is shaping up very nicely, is about having quick access to all the community favorite maps. Adding in everyone and their dog's map project will make the campaign section needlessly cluttered.


Don't like it, don't click it. Having a UI map that is built around community single player maps and campaigns is only a good thing.


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Dec 16, 2012 02:23 PM    Msg. 16 of 40       
Well then let's throw in every other single player map into the ui while we're at it no?
Don't ruin Moose's ui by cluttering it up needlessly.


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 02:24 PM    Msg. 17 of 40       
Now if you do not understand, the project I did for the community, not to recognize it and if you like and want to acknowledge you, but if it was a project to entertain, not like the lumoria, which was made to Halo CE3 enter or the Mosseguy


Goldy De Wise
Joined: Dec 24, 2011

GTA Halo PR guy


Posted: Dec 16, 2012 02:26 PM    Msg. 18 of 40       
Quote: --- Original message by: The Lodeman
Well then let's throw in every other single player map into the ui while we're at it no?
Don't ruin Moose's ui by cluttering it up needlessly.

The UI serving it's intended purpose is not needless.
"Having a UI map that is built around community single player maps and campaigns"


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 02:33 PM    Msg. 19 of 40       
Quote: --- Original message by: Goldy De Wise
Quote: --- Original message by: The Lodeman
Well then let's throw in every other single player map into the ui while we're at it no?
Don't ruin Moose's ui by cluttering it up needlessly.

The UI serving it's intended purpose is not needless.
"Having a UI map that is built around community single player maps and campaigns"


Ok have if they understand, they say that it is necessary to upload it, I need to develop a UI of my project, correct me if I'm wrong


Goldy De Wise
Joined: Dec 24, 2011

GTA Halo PR guy


Posted: Dec 16, 2012 02:35 PM    Msg. 20 of 40       
No what they're saying is that once this is released, they will add it to a UI that they are working on, provided Masterz1337 is successful in getting it added.
Edited by Goldy De Wise on Dec 16, 2012 at 02:36 PM


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 02:39 PM    Msg. 21 of 40       
Quote: --- Original message by: Goldy De Wise

No what they're saying is that once this is released, they will add it to a UI that they are working on, provided Masterz1337 is successful in getting it added.
Edited by Goldy De Wise on Dec 16, 2012 at 02:36 PM


A ok I get it, that is not the UI Mosseguy


Goldy De Wise
Joined: Dec 24, 2011

GTA Halo PR guy


Posted: Dec 16, 2012 02:42 PM    Msg. 22 of 40       
It's the CMT/Mooseguy UI.


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 02:52 PM    Msg. 23 of 40       
Ok, hear talking in general think they can help me with the missing dialogues, no matter who repeat the same voice and the characters. The dialogues are only sent me: "Pelican Hog 2" and "pelican 3" (Dumb ai).

The only missing are the rest, and the Hare missing dialogues with string list. It is not, it will look bad all the dialog with string list.

Nadamas I ask you if you help me with that and send them to me compressed format file =. Sound


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Dec 16, 2012 02:54 PM    Msg. 24 of 40       
Quote: --- Original message by: Goldy De Wise
It's the CMT/Mooseguy UI.


Except that Mooseguy is doing it all.
Regardless of that, it is impossible to make a UI that caters to every single project.
At the moment it has a clear, clean structure. Deviating from that creates the opportunity to clutter it with projects and maps that are arguably less popular and succesful than the ones currently in it. It simply makes no sense to take on such a road, it's impossible to do "right".


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 16, 2012 03:01 PM    Msg. 25 of 40       
CMT is helping Mooseguy figure out how multiple aspects of the UI will work and has already contributed much of the bitmaps that make up the visual look and feel of it.

All I'm getting from your posts is that you would rather this project go unnoticed and not be included in the UI alongside yours because you have some fear that it will detract from your Campaign. Probably because it has custom weapons or something. **yawn**


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 16, 2012 03:12 PM    Msg. 26 of 40       
Lol guys, I don't know how this topic turned towards the UI-in-progress, but since we're on that, I just want to say that it's not just CMT's, and it's not just mine. It's a collaborative effort, like all good projects should be. That UI, when released, will be there to give ease of access, streamlined visuals, and upgraded elements to Halo UI.

I created a special section under Campaign which will later contain a big list of community maps. This list will stay out of sight unless you decide to open it up. Everyone's happy!


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Dec 16, 2012 03:12 PM    Msg. 27 of 40       
Stop acting so arrogant masterz. I disagree with the addition of projects that have yet to even show gameplay. Currently the UI made by Moooseguy is excellent, regardless of who is "helping" him out. I am looking at it objectively.

Now here you go on one of your random spontaneous roads again, suggesting the inclusion of a map to the campaign segment of this cool UI which Moooseguy is lovingly crafting. Currently it features arguably popular projects under its campaign section. SPv3, Lumoria, The halo 2 campaign (although it has yet to prove itself of course). Deciding to have another sp project included, just by licking your finger and sensing the direction of the wind, is dumb. Just plain dumb and stupid. If this project would somehow grow out to be the next big community thing, then I'd be all for its inclusion. Currently however, it is impossible to make such a decision.

I clearly stated already that I am interested in seeing more about this project as well. You're just putting words in my fingers, as usual. I'm seeing a well done UI by Moooseguy, and am acting to protect you from ruining it as you have done with past projects.


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 03:20 PM    Msg. 28 of 40       
Quote: --- Original message by: The Lodeman
Stop acting so arrogant masterz. I disagree with the addition of projects that have yet to even show gameplay. Currently the UI made by Moooseguy is excellent, regardless of who is "helping" him out. I am looking at it objectively.

Now here you go on one of your random spontaneous roads again, suggesting the inclusion of a map to the campaign segment of this cool UI which Moooseguy is lovingly crafting. Currently it features arguably popular projects under its campaign section. SPv3, Lumoria, The halo 2 campaign (although it has yet to prove itself of course). Deciding to have another sp project included, just by licking your finger and sensing the direction of the wind, is dumb. Just plain dumb and stupid. If this project would somehow grow out to be the next big community thing, then I'd be all for its inclusion. Currently however, it is impossible to make such a decision.

I clearly stated already that I am interested in seeing more about this project as well. You're just putting words in my fingers, as usual. I'm seeing a well done UI by Moooseguy, and am acting to protect you from ruining it as you have done with past projects.


Well, I agree with you, I have not even shown gameplay to give you an idea of ​​what the project so I recommend you do not put it in the UI yet to see how much punctuation give the map.

Better wait until tomorrow or Tuesday Or when those of Dennis and publish.

Also, I had planned to do this post until almost the end of December but because maybe I have no internet until 24 January and also will work on holidays, for once.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 16, 2012 03:23 PM    Msg. 29 of 40       
-Woops-
Edited by MoooseGuy on Dec 16, 2012 at 03:25 PM


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 16, 2012 03:26 PM    Msg. 30 of 40       
Quote: --- Original message by: MoooseGuy
Lol DFagent007, he was talking to Masterz1337.

Btw, ouch.


Not in general, they do not want any illusions about this project, that at the very hour and maybe that's why they like or they said, wait until tomorrow or after tomorrow or until you turn up the gameplay


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 17, 2012 06:50 PM    Msg. 31 of 40       
Hey, hey I want to record the gameplay with fraps, but I have a problem, well no problem, if not a bad program settings.

When I press the F12 key, it starts recording, but the yellow numbers are removed, and only recorded 28 seconds of gameplay.

They believe that this is due


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 17, 2012 07:13 PM    Msg. 32 of 40       
Just use XFire.
Then,use VirtualDub and XVID codec to compress the video (because XFire's conversion/compression codec sucks).
Edited by Dumb AI on Dec 17, 2012 at 07:13 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Dec 17, 2012 08:36 PM    Msg. 33 of 40       
Quote: --- Original message by: DFagent007
Hey, hey I want to record the gameplay with fraps, but I have a problem, well no problem, if not a bad program settings.

When I press the F12 key, it starts recording, but the yellow numbers are removed, and only recorded 28 seconds of gameplay.

They believe that this is due

You're using the free version. The full version has the ability to record for as long as you want.


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 18, 2012 05:19 PM    Msg. 34 of 40       
Quote: --- Original message by: DFagent007
Hey guys, finally the project Operation Secret Mission Episode 1, this complete, missing only the dialogues, I hand them to add them, but only if it is complete'm fixing some bugs.

history:

PS: This story had planned well before the start of Halo 4, so I imagined what would happen in Halo 4, but when it came out and I saw ended. I realized that fitted well after Halo 4.

After it was discovered that the covenant storm, and death of Didacta. The UNSC Was in peace for some years. The ONI has detected a fleet of covenant storm approaching Earth, formed by several battle cruisers and super freighters, the UNCS unfortunately lost many ships during the Human-Covenant War. And have just a handful of ships, attempts to defend Earth UNSC made ​​a massive evacuation of most civilians and took them to an unknown sector, while the UNSC removes the covenant storm on Earth.

The ONI has discovered from which these forces. In an area called 009, in the Solar System.

The ONI to Secret Mission planned the operation, consisting of the following:

He has located the coordinates of a Covenant capital ship, just outside Los Angeles.

It is planned to make a surprise Assault.

He sent a group ODST and Master Chief

They entered the ship through the gravity lift and take the controls of the ship, but first open the doors of the hangar for the entry of troops by pelicans.

Captured the captain of the ship of the covenant.

When, already have enough troops of the UNSC, this will do a space jump. And going by simulating such provisions, in case you want to communicate with the capital ship will use the prisoner.

Then begin to follow Halycon class frigates and cruisers to support you. Dropships be sent to the headquarters of the covenant.

Using the Group ODST, put a nuclear warhead on the research center's covenant and flee from the capital ship there.

This will end the Covenant Storm and we will make it easy to exterminate the covenant of the Earth

Screenshots


http://s2.subirimagenes.com/privadas/previo/thump_1986062haloce-20121214-2301.jpg

http://s2.subirimagenes.com/privadas/previo/thump_1986063haloce-20121214-2301.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185306haloce-20121214-2302.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185307haloce-20121214-2302.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185309haloce-20121214-2303.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185312haloce-20121214-2303.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185315haloce-20121214-2307.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185316haloce-20121214-2310.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185320haloce-20121214-2313.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185333haloce-20121215-1903.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185335haloce-20121215-1905.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185339haloce-20121215-1916.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185341haloce-20121215-1946.jpg

http://s2.subirimagenes.com/fondosycapturas/previo/thump_8185342haloce-20121215-2009.jpg

Credits:

To be honest, everyone deserves credit, because they supported me with doubts and errors, but mostly the tags


videos:

Guys, I promised, here is the trailer and gameplay.

As you will see in the two videos, todabia I should correct errors before publishing it, until they are very noticeable.

Operation Secret Mision "Trailer":

http://www.youtube.com/watch?v=WlUf4ZoA9-U&feature=youtu.be

Operation Secret Mision "Gameplay"

http://www.youtube.com/watch?v=Om2Hm9PpDps&feature=youtu.be


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Dec 18, 2012 07:38 PM    Msg. 35 of 40       
Quote: --- Original message by: DFagent007
http://www.youtube.com/watch?v=Om2Hm9PpDps&feature=youtu.be

sounds a lot like call of duty. so many things to complain about :U
1) "press Q, to call, suport"
2) why did you spend half the video hiding behind a log?
3) the dialog is boring and generic; all the marines sound the same.
4) the smoke effect on the sniper rifle. get rid of it.
5) why is every elite white? are they all set to the highest difficulty?
6) why is "suport" a nuke that blows up one wraith?
7) the darkness doesn't look cool and adds nothing to the gameplay.
8) why are there so many enemies in one area where you only get 3 marines?
9) why did none of the enemies move around the log that separates you from the world?
10) weapon names; no one knows or cares what a 99D*SD is.
11) considering most, if not all, of your tags are CMTs, I guess those can't be complained about.
12) Mission* lol
13) hearing "GRENADE! MOVE!" every time you throw a grenade is irritating.
14) some of the enemies just sat in place; in one part of the video, it even showed an elite running and dodging in place! what gives?
15) why do you have so much ammo and grenades if you just sat there? (devmode)
16) "Checkpoint... done XD"
17) XD
18) for something that is so "secret" the covenant sure know a lot about it, seeing that there are tons of troops out there plus reinforcements, plus armor support and mortar :U
19) 4 pelicans to drop off one warthog? must be one of those "limited edition" kind of things.
20) you get in the empty warthog and *BLAM* marines teleport into the chairs! WITCHCRAFT
21) ...is that... a palm tree? in the mountains?
22) "Follow, the sargent hog, and faind, a way, to the, crashed, pelican"
23) nobody, talks, like, this, so, you, might, as, well, use, a, translator,,,,,,,
24) SUDDENLY MUSIC. no entrance or fade in, it just starts.
25) "Checkpoint... done XD"
26) it's... so... DARK...
27) "tango down!" oh god, please.

in no way is any of this meant to make fun of you(okay, maybe a little bit)
also, don't call it a "release"until it is... you know, released :U
Edited by master noob on Dec 18, 2012 at 07:39 PM

 
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