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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »ai_follow_target_players work properly for an AI map?

Author Topic: ai_follow_target_players work properly for an AI map? (6 messages, Page 1 of 1)
Moderators: Dennis

Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Nov 21, 2012 12:21 PM    Msg. 1 of 6       
My own simple map to test my new computer.
The AI normally don't spawn infinity. I set it to 5 maximum and minimum along with the difficulties. stock marines.
but
the AI infinity spawn with no cap once i type in the script ai_follow_target_players in dev mode.
just me on the map no one else on the score board.
its a simple AI map.

odd.

maybe its the windows 8?


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 21, 2012 12:26 PM    Msg. 2 of 6       
Never worked for me.Not sure if we are just doing it wrong.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 21, 2012 12:39 PM    Msg. 3 of 6       
I had it setup in my dead-ish SP project but the AI doesn't like to follow me.
Edited by Dumb AI on Nov 21, 2012 at 12:40 PM


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Nov 21, 2012 12:40 PM    Msg. 4 of 6       
I've made simple AI maps before (thats MP). I've made AI following me before (in a SP map).
putting them together (in a MP map) doesn't seem to work.

wait. just realized something.
probably the respawn enabled thing. i'll try scripting respawn instead of checking that box.
Edited by spiral on Nov 21, 2012 at 12:40 PM


yeah that was the problem. well i learn something new today, ai_follow_target_players and respawn enabled checked don't like each other (well at least in a MP map).
Edited by spiral on Nov 21, 2012 at 01:00 PM


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Nov 21, 2012 01:54 PM    Msg. 5 of 6       
I think you can disable auto respawn and create the AI's using only the "ai_place" function.


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Nov 21, 2012 01:55 PM    Msg. 6 of 6       
thats what im doing now.
Edited by spiral on Nov 21, 2012 at 01:55 PM

 

 
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