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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »AI Syncing programs? Are there any?)

Author Topic: AI Syncing programs? Are there any?) (8 messages, Page 1 of 1)
Moderators: Dennis

eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 21, 2012 01:17 AM    Msg. 1 of 8       
Now before I see a veteran member or Dennis come in here and say "ermahgerd you can't sync AI stop trying", please hear what I am "actually" asking. I know that it is just impossible to sync AI with halo's crap netcode. Are there any external programs out there yet that allow the syncing of AI in halo over the net? I haven't seen anything on this in a while and I can't remember if anyone happened to be working on any programs of this nature. If there are, does anyone know how these programs are coming along, or if they are available, and any videos showing them off if so.


Hobbet360
Joined: Jan 10, 2012

ProTools > ToolPro


Posted: Nov 21, 2012 01:29 AM    Msg. 2 of 8       
I dunno about programs but matooba mysteriously did it and hasn't told anyone how.

Here ----> http://m.youtube.com/watch?v=iwkwgHdKtoE

I asked him... No respons.


Corvette19
Joined: Feb 27, 2007


Posted: Nov 21, 2012 01:41 AM    Msg. 3 of 8       
Matooba's thing looked a little off


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 21, 2012 01:56 AM    Msg. 4 of 8       
I thought so at first when I saw his friend shooting at what appeared to be nothing at his feet, but then I saw the hit counter at top so it was a infection form I believe. They both were hitting that marine flood form though so I think it may be legit.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 21, 2012 02:16 AM    Msg. 5 of 8       
I looked at the guy's youtube for that one, but all I saw was a lot of glitches. I would rather use almost any second option than that. Way too much lag to even see if the program is really working. Would be cool if open sauce had something for AI syncing in it though.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 21, 2012 10:05 AM    Msg. 6 of 8       
i thought of a theoretical way to make AI sync, as well as players do in multiplayer, using scripts. But i haven't had a chance to test it yet, so i'ma keep my mouth shut


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 21, 2012 10:29 AM    Msg. 7 of 8       
I'm making the script now, then i get to go make the tag components, then i get to compile into a map and test. And i'm leaving in a couple hours for the day, so i'll work on it more tonight if i don't get it finished and post back here when it's done.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 21, 2012 11:32 AM    Msg. 8 of 8       
Thanks, i'll let you know. Lol, everyone probably thinks i'm a noob for thinking AI can sync.

 

 
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