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Author Topic: Recruiting For Campaign (26 messages, Page 1 of 1)
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Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 16, 2012 10:33 PM    Msg. 1 of 26       
I am currently working on a modern day military campaign, with a bit of a twist that features the main enemy as the Covenant. What I am looking for are skilled people who can perform the following tasks:

-Model Weapons(as well as animate them)
-Unwrap and texture a BSP
-Assist me in finishing the BSP(Already made significant process)
-Rig Bipeds and animate (I'll be able to rig some bipeds as well)
-Animate some vehicles
-Create cutscenes

::PICS::



::PLOT::
The basis of the story is a squadron of marines will be responding to a distress call from MCRD in San Diego. They're getting reports of an attack from an unknown enemy, rumored to be aliens(the Covenant) and are basically going to check it out.

If I have time, I can help model weapons as well. In the mean time though, all of attention will be focused on the BSP and ingaming it as soon as I can. As far as vehicles and bipeds go, I already do have some laying around on my computer that I'd like to use and can give to whoever can ingame them. If you have interest in helping me create this, post comments below and PM me as well.
Edited by Sergeant 1337 on Nov 17, 2012 at 01:45 PM


licon4812
Joined: Sep 22, 2012


Posted: Nov 17, 2012 05:49 AM    Msg. 2 of 26       
what will it be about


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 17, 2012 10:01 AM    Msg. 3 of 26       
A squadron of Marines will be responding to a distress call from MCRD in San Diego. They're getting reports of an attack from an unknown enemy, rumored to be aliens(the Covenant) and are basically going to check it out.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 17, 2012 10:03 AM    Msg. 4 of 26       
And then they use obviously inferior weaponry to combat the incoming alien threat.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 17, 2012 10:26 AM    Msg. 5 of 26       
Trust me bro, I did put a lot of thought into that before I decided to do this. I have been doing some reaserching of modern day weaponry, and if you really think about it, we do have some good weapons that can take out the Covenant. Granted the Covenant has the bigger stick, we could still do some damage.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 17, 2012 10:31 AM    Msg. 6 of 26       
I'm not saying that we don't stand a chance.
Our weapons are less effective and advanced.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 17, 2012 11:00 AM    Msg. 7 of 26       
That is true, but I think it'll prove interesting in the end.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 17, 2012 12:51 PM    Msg. 8 of 26       
Quote: --- Original message by: Dumb AI
I'm not saying that we don't stand a chance.
Our weapons are less effective and advanced.


Our infantry weapons are equally as effective/advanced, if not moreso, than most of their UNSC equivalents. An example of this would be the AA-12 automatic shotgun, compared to the pump-action M90-series featured in the Halo games.
Edited by Echo77 on Nov 17, 2012 at 12:51 PM


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 17, 2012 04:25 PM    Msg. 9 of 26       
Added minor edits to the OP. Enough of the debating wether or not we have advanced weaponry. I'm still looking for people who will donate their skills for my campaign.


Necromancer
Joined: Apr 23, 2012


Posted: Nov 19, 2012 07:14 PM    Msg. 10 of 26       
Quote: --- Original message by: Echo77

Quote: --- Original message by: Dumb AI
I'm not saying that we don't stand a chance.
Our weapons are less effective and advanced.


Our infantry weapons are equally as effective/advanced, if not moreso, than most of their UNSC equivalents. An example of this would be the AA-12 automatic shotgun, compared to the pump-action M90-series featured in the Halo games.
Edited by Echo77 on Nov 17, 2012 at 12:51 PM
AA-12 is twelve gauge, I assume. M90 is eight gauge. M90 is obviously superior and AA-12 would likely not do much to a shielded Elite or Hunter.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 19, 2012 07:19 PM    Msg. 11 of 26       
Right, but the rate of fire for the AA-12 makes up for that.


Necromancer
Joined: Apr 23, 2012


Posted: Nov 19, 2012 07:29 PM    Msg. 12 of 26       
Quote: --- Original message by: Sergeant 1337
Right, but the rate of fire for the AA-12 makes up for that.
Possibly, but it depends on how effective twelve gauge would be on shields.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 19, 2012 08:02 PM    Msg. 13 of 26       
The current varient of the M16 Service Rifle is the M16A4. It fires 5.56mm rounds, whereas the MA5B fires 7.62 mm rounds. The MA5B may fire larger rounds, but that doesn't mean the M16 isn't effective.


Xiao
Joined: Nov 14, 2012

Keiichi-kun o mitsuketa.


Posted: Nov 19, 2012 08:04 PM    Msg. 14 of 26       
Quote: --- Original message by: Sergeant 1337
The current varient of the M16 Service Rifle is the M16A4. It fires 5.56mm rounds, whereas the MA5B fires 7.62 mm rounds. The MA5B may fire larger rounds, but that doesn't mean the M16 isn't effective.


You'd think that in 500 years technology would have improved further than the stuff in halo.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 19, 2012 08:08 PM    Msg. 15 of 26       
Yes it will. Also, the M240G Machine Gun fires 7.62mm rounds, same as the MA5B.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 19, 2012 08:36 PM    Msg. 16 of 26       
I hope that you guys already know the following:
*A lot of the Halo weapons are actually weaker in the games
*Some weapons are less accurate,for balancing
*Some weapons,like the Beam Rifle,can actually do a lot more damage (in books and possibly other media)

You can't compare the AA12 with the M90.If you were to do that,you'd be comparing apples and oranges.Both of them are the same kind of weapon (shotguns) but they work a lot differently.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 19, 2012 08:43 PM    Msg. 17 of 26       
What does Halo gun's accuracy to canon and media have to do with my campaign? And besides, I'm the one that decides how powerful they are in my campaign. If you're going to continue debating this, take it to PMs. I don't want this to stretch out and clutter my thread, thus ending in a lock.
Edited by Sergeant 1337 on Nov 19, 2012 at 08:44 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 19, 2012 08:45 PM    Msg. 18 of 26       
Quote: --- Original message by: Tiel
Quote: --- Original message by: Dumb AI
I hope that you guys already know the following:
*A lot of the Halo weapons are actually weaker in the games
*Some weapons are less accurate,for balancing
*Some weapons,like the Beam Rifle,can actually do a lot more damage (in books and possibly


I hope you realize game canon in Halo overwrites that from any other media, thus all weapons are represented accurately.

Are you serious?
All the weapons' stats (damage,accuracy,etc) were adjusted for balance,for gameplay.
What you said is not true in any way.
It's as if you decided to buy game just because someone told you to.
Edited by Dumb AI on Nov 19, 2012 at 08:46 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 19, 2012 08:52 PM    Msg. 19 of 26       
Quote: --- Original message by: Dumb AI
You can't compare the AA12 with the M90.If you were to do that,you'd be comparing apples and oranges.Both of them are the same kind of weapon (shotguns) but they work a lot differently.

That was the point. The M90 is supposed to be a futuristic weapon, but it uses an action and magazine that could be considered outdated (militarily speaking) by today's standards. While the M90 fires an 8-gauge shell, the AA-12 can be loaded with frag and air-burst rounds, is capable of fully-automatic fire, and can accept a 32-round drum (as opposed to loading one shell at a time into the M90's tubular magazine).

Of course, as you mentioned, a lot of this has to do with gameplay; while it may not be the most realistic weapon, given the setting, a pump-action is probably better-balanced for general use in-game, as opposed to an automatic model.

In any case, the premise of modern forces versus the Covenant may not be as lopsided as one would initially assume. However, might I suggest looking into some sort of alternative enemy faction? Having the Covenant show up five hundred years early just seems a bit odd, to me. I understand your available resources may be limited, but perhaps you could replace the Covenant with some sort of high-tech terrorist organization, or an alternate group of aliens, or something of the sort. You could even go with a solely modern-themed SP; I don't think that's been done yet.
Edited by Echo77 on Nov 19, 2012 at 08:54 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 19, 2012 08:54 PM    Msg. 20 of 26       
Well...have you considered the possibility that the UNSC simply ran out of automatic shotguns?


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 19, 2012 09:00 PM    Msg. 21 of 26       
Hey, you never know. Maybe the Covenant could have found the humans on Earth 500 years early. I have thought about doing other factions like terrorists or something, but then it'd just be Modern Warfare.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 19, 2012 09:06 PM    Msg. 22 of 26       
Quote: --- Original message by: Sergeant 1337
Hey, you never know. Maybe the Covenant could have found the humans on Earth 500 years early. I have thought about doing other factions like terrorists or something, but then it'd just be Modern Warfare.

It wouldn't necessarily be Modern Warfare, it'd just be modern warfare, if you get my meaning.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 19, 2012 09:12 PM    Msg. 23 of 26       
Ya, I do. Still though, I don't think it'd be that bad of an idea to have to Covenant as the main protagonist. Think about it like this; In Halo 4, you fight an enemy that is thousands, if not millions of years old.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 19, 2012 09:22 PM    Msg. 24 of 26       
Well,unlike Sgt1337's campaign,you are fighting them 500 years in the future.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 19, 2012 09:27 PM    Msg. 25 of 26       
So? That's not the point. Echo was saying how it'd be weird to fight the Covenant 500 years early, whereas you fight the Forerunners millions of years later. It doesn't matter if it's in the future or not.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 19, 2012 11:34 PM    Msg. 26 of 26       
Meh,you know what.
I don't really care.Arguing is not my strength.I'll just leave it.
If you would like to PM me on that particular issue,you may.

 

 
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