
Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Oct 28, 2012 04:20 AM
Msg. 1 of 3
Hello.Recently,I got this error when I open the Sandtrap scenario.
10.28.12 10:05:57 sapien pc 01.00.00.0609 ---------------------------------------------- 10.28.12 10:05:57 reference function: _write_to_error_file 10.28.12 10:05:57 reference address: 401b13 10.28.12 10:05:57 Couldn't read map file './sapienbeta.map' 10.28.12 10:05:58 CreateDevice succeeded with refresh rate = 0 10.28.12 10:05:58 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 10.28.12 10:05:59 Increasing sound decompression buffer size to 1048576 bytes 10.28.12 10:06:02 gbxmodel_geometry_part_block block has invalid element count: #-1090426195 not in [0,#32] 10.28.12 10:06:02 tag reference name too large (this tag is corrupted). 10.28.12 10:06:02 tag reference name too large (this tag is corrupted). 10.28.12 10:06:02 tag reference name too large (this tag is corrupted). 10.28.12 10:06:02 tag reference name too large (this tag is corrupted). 10.28.12 10:06:02 tag reference name too large (this tag is corrupted). 10.28.12 10:06:02 tag reference name too large (this tag is corrupted). 10.28.12 10:06:02 tag reference name too large (this tag is corrupted). 10.28.12 10:06:02 failed to load gbxmodel tag 'halo3\vehicles\warthog\warthog' 10.28.12 10:06:05 failed to load vehicle tag 'halo3\vehicles\warthog\mp_warthog' 10.28.12 10:06:12 crosshair item 0 for halo3\hud\weapon interfaces\master\master rounds references an invalid sequence 10.28.12 10:06:16 failed to load scenario tag 'levels\sandtrap\_sandtrap' 10.28.12 10:06:16 need to get the following tags: 10.28.12 10:06:16 10.28.12 10:06:16 game_load() failed.
Is it possible to fix the corrupted tag?
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 28, 2012 11:00 AM
Msg. 2 of 3
032,I know you use extracted tags.
As for the error,first,try making new shaders for the model. If that doesn't fix it,go get another H3 Warthog and use the bitmaps and the shaders for the new Warthog. Then,open the scenario in Guerilla and replace the old Warthog tag reference with the new one. Edited by Dumb AI on Oct 28, 2012 at 11:07 AM
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Oct 28, 2012 11:43 AM
Msg. 3 of 3
did you extract the hogs from a map called descent invasion, did the previous map use opensauce at all. if it did then the shaders are corrupt because hek plus cannot extract the modified shaders properly
follow dumb AI's advice and make new shaders
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