
Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 2, 2013 03:45 AM
Msg. 561 of 915
You are already on the list under original H3MT contributors :P
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 2, 2013 11:31 AM
Msg. 562 of 915
For the semi official WIP thread, it actually begins at page 150.
Add Disaster to the credits list for original, unused textures (it says so in the video link in the first H3MT thread.)
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Apr 2, 2013 09:00 PM
Msg. 563 of 915
Jesse, get on xfire :| I've been waiting all day. Lol.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 2, 2013 11:00 PM
Msg. 564 of 915
Quote: --- Original message by: grunt_eater Jesse, get on xfire :| I've been waiting all day. Lol. I have been for the past 6 hours. Edited by Jesse on Apr 2, 2013 at 11:01 PM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Apr 3, 2013 01:45 AM
Msg. 565 of 915
What? I was at my computer waiting. I never saw you ',:o Maybe time to reboot xfire...
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 3, 2013 11:50 AM
Msg. 566 of 915
I got on like five minutes after you requested the file transfer. I was like wtf when you logged off before I could download.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Apr 3, 2013 12:01 PM
Msg. 567 of 915
It was 1:00 AM, i was trying to do it before i went to bed. I tried to talk to you, then requested the transfer. Waited a few minutes, no activity. I figured you weren't there, and i was tired. Lol. I'm on now, If you want to do it :) Edited by grunt_eater on Apr 3, 2013 at 12:16 PM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 3, 2013 05:29 PM
Msg. 568 of 915
Nope, I don't see you on. Try mediafire, we seem to be playing phone tag.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Apr 3, 2013 05:59 PM
Msg. 569 of 915
One step ahead of you. Check your PM's.
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Oskarmandude
Joined: Mar 16, 2013
Bosnia
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Posted: Apr 4, 2013 11:51 AM
Msg. 570 of 915
How would one apply/get invited for testing?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 4, 2013 01:16 PM
Msg. 571 of 915
Through your reputation actually.
If you are unknown, you do not have any positive or negative rep, so I can't be sure you are safe. If you are a known leaker, obviously you will not be invited. If you are a known person, who has handled major projects before or have really contributed to our work, you may be invited.
If you are not invited or are rejected, it doesn't mean we don't like you, we probably have other reasons.
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 4, 2013 01:38 PM
Msg. 572 of 915
I could do a version that has real normal maps
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Apr 4, 2013 02:54 PM
Msg. 573 of 915
nvrmnd Edited by SilentJacket on Apr 4, 2013 at 02:55 PM
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 4, 2013 05:47 PM
Msg. 574 of 915
Jesse, am I eligible? Haven't been active here for a while but this look really cool. If you want any proof of me testing, I did alpha for Slappy on Valhalla
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 4, 2013 06:29 PM
Msg. 575 of 915
We already have enough testers as it is. We were barely able to fit everyone in the server last time.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Apr 4, 2013 06:33 PM
Msg. 576 of 915
So, I'll ask you this:
Do you have an estimation for a release date?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 4, 2013 07:09 PM
Msg. 577 of 915
Sometime this year.
:)
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1bobsam1
Joined: Mar 18, 2010
I win. You lose.
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Posted: Apr 4, 2013 07:28 PM
Msg. 578 of 915
Quote: --- Original message by: clonecam117 I could do a version that has real normal maps You could, but it would also be nice to wait until (if) CMT gets their hands on this map and makes it prettified. Edited by 1bobsam1 on Apr 4, 2013 at 07:35 PM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 4, 2013 07:35 PM
Msg. 579 of 915
CMT will not have anything to do with Foundry.
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1bobsam1
Joined: Mar 18, 2010
I win. You lose.
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Posted: Apr 4, 2013 07:36 PM
Msg. 580 of 915
Quote: --- Original message by: Jesse CMT will not have anything to do with Foundry. Oh... I thought the earlier discussion.... never mind. Anyways, I really want an OS version.
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Apr 4, 2013 07:37 PM
Msg. 581 of 915
Quote: --- Original message by: Jesse Sometime this year. Aw, stop making me suffer!
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: Apr 4, 2013 07:48 PM
Msg. 582 of 915
Quote: --- Original message by: Danger_zone_98Quote: --- Original message by: Jesse Sometime this year. Aw, stop making me suffer! patience my child, without it you shall go insane and your head will explode.
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 4, 2013 07:57 PM
Msg. 583 of 915
ICWHATUDIDTHAR
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Ackrylic
Joined: Apr 23, 2007
Hue
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Posted: Apr 4, 2013 09:52 PM
Msg. 584 of 915
Quote: --- Original message by: Danger_zone_98Quote: --- Original message by: Jesse Sometime this year. Aw, stop making me suffer! Why suffer when they gave you a great plausible estimation? Lol :D I'd suffer if they didn't give an ETA. No, not really.
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Oskarmandude
Joined: Mar 16, 2013
Bosnia
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Posted: Apr 4, 2013 10:00 PM
Msg. 585 of 915
Well thanks anyways. I'll download this when it's released.
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: Apr 4, 2013 10:00 PM
Msg. 586 of 915
I could wait 2 years,3 years,hell 20 years im a pretty patient person.
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Apr 4, 2013 10:08 PM
Msg. 587 of 915
but.. but by then, Halo 27 will have come out already
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Apr 4, 2013 10:16 PM
Msg. 588 of 915
Quote: --- Original message by: arbiter100Quote: --- Original message by: Danger_zone_98Quote: --- Original message by: Jesse Sometime this year. Aw, stop making me suffer! Why suffer when they gave you a great plausible estimation? Lol :D I'd suffer if they didn't give an ETA. No, not really. 'Cause I tought they were going to release the map before Easter :(. I'm not saying release it or die. It's just that In a few days (2-4) I won't have the time to play, unless I can practice effectively the polyphasic dream (google it). Edited by Danger_zone_98 on Apr 4, 2013 at 10:18 PM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Apr 5, 2013 11:38 AM
Msg. 589 of 915
Quote: --- Original message by: 1bobsam1 I really want an OS version. Okay, first. May i ask why?
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Apr 6, 2013 09:20 PM
Msg. 590 of 915
Are you guys changing the looks of the sheilds or are you planning on keeping that default? (cyborg sheilds)
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Apr 6, 2013 10:01 PM
Msg. 591 of 915
Quote: --- Original message by: R93_Sniper Are you guys changing the looks of the sheilds or are you planning on keeping that default? (cyborg sheilds) Don't know if I'm right but I think the looks of the shields are not the same as the default cyborg ones.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 6, 2013 10:47 PM
Msg. 592 of 915
If you can come up with some good ones, we will take them (we are straining our tagspace, so be conscientious.)
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Apr 7, 2013 11:33 PM
Msg. 593 of 915
So... How is it going? Any news?
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Apr 8, 2013 12:52 AM
Msg. 594 of 915
can we get a hi-res version to maximize our H3 experience?
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Apr 8, 2013 01:08 AM
Msg. 595 of 915
Quote: --- Original message by: DSalimander Remember that last thing I said about us using OS Tool to bypass the map size restrictions- Masterz says if we do that the map will only play for OS users (against Jeese's original assumption). On this premise, we are now going to try and reduce the tag sizes manually, IE look through all of the tags (Zteam's especially) and cut the fat, mostly via using less qualtiy compressions or resolutions.
Other than that, I believe we're pretty much done and waiting for the private beta (don't bother asking, the answer is no). So now's the last chance to voice suggestions or critique; there's a few pages full of screenshots a few pages back. As of now the credits list is finalized, I guess. Check through all of Zteams FP animations and make sure you delete "Sprint, Knife Throw, Equipement Throw, ect" Edited by MatthewDratt on Apr 8, 2013 at 01:08 AM
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