
Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Oct 23, 2012 08:15 AM
Msg. 1 of 4
Hello. I got this weird error while putting a halo 3 assualt rifle.
10.23.12 14:56:02 sapien pc 01.00.00.0609 ---------------------------------------------- 10.23.12 14:56:02 reference function: _write_to_error_file 10.23.12 14:56:02 reference address: 401b13 10.23.12 14:56:02 Couldn't read map file './sapienbeta.map' 10.23.12 14:56:02 CreateDevice succeeded with refresh rate = 0 10.23.12 14:56:03 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 10.23.12 14:56:03 Increasing sound decompression buffer size to 1048576 bytes 10.23.12 14:56:15 local player 0, weapon (0x0), deleted unexpectedly 10.23.12 14:56:44 crosshair item 0 for halo3\hud\weapon interfaces\master\master rounds references an invalid sequence Is there something wrong with the weapon?
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 23, 2012 10:04 AM
Msg. 2 of 4
Yep.One of the HUD's are broken because there's something wrong with the crosshair.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Oct 23, 2012 10:36 AM
Msg. 3 of 4
Open the HUD tag and scroll to the reticule, see where it says sequence index? It will have a value in there that is not in the bitmap tag it's being reffed. Change the value to 0, if the bitmap reffed has only a single crosshair. If you have a sequence of them, you need to designate which one in the sequence you want to use.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Oct 23, 2012 06:16 PM
Msg. 4 of 4
It's also worth noting that the sequence starts at 0, so if you want to use the first image in the sequence, it's 0, the second is 1, and the third is 2, etc.
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